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mikeurbanski
searching Neon…
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Stanford online course: Developing iOS 7 Apps for iPhone and iPad
(online.stanford.edu)
3 points
by
mikeurbanski
13y ago
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0 comments
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mikeurbanski
13y ago
Shut Up & Sit Down: Board game review show and secret project. http://www.shutupandsitdown.com/ http://penny-arcade.com/patv/show/shut-up-sit-down
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mikeurbanski
13y ago
Shut Up & Sit Down ( http://shutupandsitdown.com & http://penny-arcade.com/patv/show/shut-up-sit-down ) A board game review show and a few secret projects. Cool because: Very funny.
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mikeurbanski
13y ago
Ah! My first submission was for w09, I thought that I re-submitted my apps for each of the next cycles, making this my 10th. I'm at 6? Will update the title. Should have made it: "From someone who has been applying for 5 years&
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mikeurbanski
13y ago
Applying to YC actually forces you to think about the things that you need to do to make a project work. If you keep at it eventually you become more capable, start to find traction on your own, and you find that you've gained most of
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mikeurbanski
13y ago
If I had to guess why they were rejected I'd say that it's because they're typically: #1: Consumer focused #2: Unsexy/unknown markets Were they wrong to reject them? Probably not. Traditional gaming isn't a mark
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mikeurbanski
13y ago
Yes, they were usually submitted under one-off accounts. I think that one was 'itemshoppe'.
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YC Application Advice From a 6x Reject
13 points
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mikeurbanski
13y ago
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10 comments
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Advice to YC Applicants (From the Hinterlands)
2 points
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mikeurbanski
13y ago
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0 comments
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"The First Programmer Was a Woman" NY Times on Ada Lovelace Day
(bits.blogs.nytimes.com)
1 points
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mikeurbanski
13y ago
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0 comments
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mikeurbanski
13y ago
I love their design and I was a huge fan of Core Wars in HS. I've been trying to get them to give me a peek for the last week, I really want to cover them/give them free ad space at launch. Nothing. Radio Silence.
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mikeurbanski
13y ago
Not being able to edit out that "market place" typo is going to bug me forever.
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mikeurbanski
13y ago
It really didn't. M:TG and Netrunner were both designed by Richard Garfield and Netrunner's design was directly influenced by his experience with M:TG. Cards in Netrunner aren't tapped because actions in Netrunner are limited
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mikeurbanski
13y ago
The API was just a feature. The actual product was a multi-merchant market place w/ a shipping estimator that was a 1-1 implementation of EasyPost (YC S13).
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mikeurbanski
13y ago
Unfortunately, and I say this from excruciating experience, this isn't a complete/accurate representation of all M:TG cards. I spent the summer of 2011 scraping Gather to build out a product catalog and API for a start up that did
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mikeurbanski
13y ago
Well, how are you working to change that? We've made the decision to run our company like a free software project and have been actively ignoring buyout/funding offers since before we launched. We'll keep applying to YC, but,
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mikeurbanski
13y ago
There are days when I wish that Hacker News was divorced from Y Combinator. I don't care about karma, "hellbans" seem like a mean waste of a person's time, and the thought of HN as a rolling job interview for "the c
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mikeurbanski
13y ago
Oh! Of course it's not confirmed. It would just be nice for someone on the inside to give a wink+nod, or tell us that's it's completely off the mark.
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mikeurbanski
13y ago
Can someone at Pixar confirm or deny this? Pees?
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mikeurbanski
13y ago
My favorite quote about this comes from Douglas Rushkoff: "Our problem is not that we don't have enough stuff -- it's that we don't have enough ways for people to work and prove that they deserve this stuff." Are jo
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mikeurbanski
13y ago
It's up for me.
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mikeurbanski
13y ago
Thanks! We're "profitable". We're really happy with how the new site turned out. Having enough to keep the lights on an pay some friends to help out with the writing after only a month is a huge accomplishment. I'm pretty curious about Mo
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mikeurbanski
13y ago
We don't make board games, we're just wildly passionate about them. Paul & Quinns started Shut Up & Sit Down so they could have fun reviewing and writing about board games. They just had a hard time figuring out how to make it sus
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mikeurbanski
13y ago
We're doing the same thing. Our team is located in NYC, London, and Aurora, IL. We launched our little meta-board gaming company at http://susd.pretend-money.com a little over 1.5 months ago. And we're already profitable! We made a cons
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mikeurbanski
13y ago
It feels like DRF is trying to do too much. I'm not a fan of Django's generic views for much the same reason. I really wanted a framework that was as easy to use as plain Django views while still handling the REST heavy lifting. So I made
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mikeurbanski
13y ago
Sounds like he knows Linux...
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mikeurbanski
13y ago
This was a strange application cycle for us. I've applied in the past and my analytics (Google/Bit.ly) and logs have always lit up as the app was under reviewed. This time. Nothing. Not a single click on our links or view of our video...
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Days of Wonder's Exit Strategy is Death (VC turned Board Game CEO)
(venturebeat.com)
4 points
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mikeurbanski
14y ago
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0 comments
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Xamarin Evolve 2013: April 8th-11th in Austin, TX
(blog.xamarin.com)
1 points
by
mikeurbanski
14y ago
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0 comments
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Introduction to Django Selenium Testing
(lincolnloop.com)
3 points
by
mikeurbanski
14y ago
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0 comments
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