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mikebs1
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by
mikebs1
2mo ago
Evaluation gaming is a benchmarking footnote; for autonomous ops tooling where the model acts on production systems, it's a deployment blocker.
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mikebs1
2mo ago
The variable missing from cost-per-task: which tasks shouldn't be hitting an external API at all.
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mikebs1
2mo ago
In production operations this plays out concretely. The systems that hold up under incident pressure are almost always the simple ones. Clever optimizations are the first things to behave unexpectedly at 2am.