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matroid
searching Neon…
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1.
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by
matroid
5mo ago
I guess it would be a good experiment these days, to see how Nano Banana or OpenAI's latest image to image models will be at transferring lighting while preserving the original style domain, like you suggest. Thanks for the thoughts :)
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by
matroid
5mo ago
That's a good question! We made the training data for this using a physically based renderer (i.e, Cycles in Blender). For non-photorealistic art, there are way too many ways in which artists communicate lighting (even in sketch, which
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Show HN: Move Lights in a Photograph in 3D
(vrroom.github.io)
5 points
by
matroid
5mo ago
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4 comments
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Show HN: TokenLight – Move Lights in a Photograph in 3D
(vrroom.github.io)
2 points
by
matroid
5mo ago
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0 comments
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TokenLight: Precise Lighting Control in Images Using Attribute Tokens
(vrroom.github.io)
1 points
by
matroid
5mo ago
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1 comments
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by
matroid
5mo ago
Hello, I have this project where you can move lights in 3D inside a photograph. This is the project page and has some cool demos (atleast I think!). Do check them out and let me know what you all think!
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by
matroid
9mo ago
Thanks. I'll link it in the first line in the README. I think the interlocking-free part can pack cups like you suggest. They propose a flood fill algorithm which computes all the reachable places for the voxelized shape. It doesn'
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Simple 3D Packing
(github.com)
70 points
by
matroid
9mo ago
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10 comments
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by
matroid
9mo ago
A while back, I implemented a paper that had showed up on HN for a course project (Dense, Interlocking-Free and Scalable Spectral Packing of Generic 3D Objects). Over the holidays, I cleaned up the implementation (with the help of Claude Co
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FaceLift [ICCV 2025]
(huggingface.co)
1 points
by
matroid
11mo ago
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1 comments
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by
matroid
11mo ago
Hey everyone, I wanted to share my friend's work on Single Portrait Photograph to 3D Head Model. He has a Huggingface demo that you can play with!
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by
matroid
2y ago
Thanks Zie for the message. I'm sorry to hear about your "interpreter" encounter :( I do think these problems are much, much worse for ISL as you rightly noted. I think I should have been careful when I said "solve"
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by
matroid
2y ago
Also, in India, many hearing-impaired people know only ISL.
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by
matroid
2y ago
That is correct. We want to translate between English and ISL. English, because it is by and large the language of the Web and I think we should try to connect ISL to it rather than Indian Languages. From my understanding, they are quite di
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by
matroid
2y ago
Thanks for the feedback. You raise great points and this was the reason why we wrote this post, so that we can hear from people where the actual problem lies. On a related note, this sort of explains why our model is struggling to fit on 50
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by
matroid
2y ago
Hello everyone, we are trying to make a large dataset for Sign Language translation, inspired by BSL-1K [1]. As part of cleaning our collected videos, we use a nice technique for aggregating heuristic labels [2]. We thought it was interesti
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Harnessing Weak Supervision to Isolate Sign Language in Crowded News Videos
(vrroom.github.io)
2 points
by
matroid
2y ago
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1 comments
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Weak supervision to isolate sign language communicators in crowded news videos
(vrroom.github.io)
58 points
by
matroid
2y ago
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48 comments
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The Vietnamese Computer Scientist Who Made Toy Story Possible
(time.com)
239 points
by
matroid
2y ago
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44 comments
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Show HN: Digital Renderings of Fabric (Mitsuba)
(github.com)
1 points
by
matroid
2y ago
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0 comments
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by
matroid
2y ago
I have never seen 1x H100 available on Lambda Labs. Don't know why though.
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by
matroid
3y ago
This is such a good resource! Thank you!
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by
matroid
3y ago
All that sounds definitely a lot of fun. I was also working on colorization with SD ControlNet recently ( https://vrroom.github.io/blog/2024/02/16/interactive-colorin... ).
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by
matroid
3y ago
Wow! Thanks for sharing this.
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by
matroid
3y ago
The author here. I would just like to say that this project is definitely work-in-progress and the AI elements often fail miserably. As amazing as recent AI progress has been, we do overrate it a lot (I'm including myself in that).
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by
matroid
3y ago
The original blog post by Max Halford ( https://maxhalford.github.io/blog/comic-book-panel-segmentat... ) does exactly that. I love his approach because, unlike mine, it is simple, yet it goes a long way. I'd encour
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Segmenting comic book frames
(vrroom.github.io)
198 points
by
matroid
3y ago
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47 comments
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Segmenting Comic Book Frames
(vrroom.github.io)
2 points
by
matroid
3y ago
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0 comments
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by
matroid
3y ago
Hi, can you explain this problem a bit more. I’m a new PhD student and love low-hanging fruit.
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by
matroid
3y ago
Two reasons (may not be well thought out or wrong): * Flash Attention, an efficient attention module which significantly speeds up training, only works on Ampere GPUs [1] * Even if I bought a 3090, I would have to get a computer to go with
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