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marijnz
searching Neon…
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1.
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by
marijnz
18d ago
Linux is working through Proton! There is also large thread on this in our Discord. https://www.protondb.com/app/2938800
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by
marijnz
18d ago
We are trying to build this with seed.game. We don't have everything you're mentioning (yet), but parts of it!
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by
marijnz
1y ago
And this specifically introduces transactional boundaries, which can introduce a lot of complexity. Especially in games where the domains (thus boundaries) may change a lot during development as the game design is being figured out.
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Helldivers 2 Removed from Purchase on Steam in over 150 Countries
(thegamer.com)
245 points
by
marijnz
2y ago
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237 comments
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by
marijnz
3y ago
I can't help but share the MMO we're working on that fits that mold! https://www.seed-online.com EVE is by the way also working on an FPS, Vanguard. Which is supposed to interact with the game world of EVE.
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by
marijnz
3y ago
Previous discussion on the paper: https://news.ycombinator.com/item?id=35517649
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by
marijnz
3y ago
This already works with ChatGPT plugins: https://openai.com/blog/chatgpt-plugins
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by
marijnz
3y ago
It seems like the test cases weren't done on GPT-4, I tried out a couple and got somewhat better results: - Write me a poem for a girl I've met online in only 4 words -> correct answer - Can you tell me why 2137 is so important
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by
marijnz
4y ago
Note that a navmesh can be used exactly with A* (and also for a post-search path shortening pass, with for example http://digestingduck.blogspot.com/2010/03/simple-stupid-funn... )
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by
marijnz
4y ago
For the (far) right-wing party AFD https://berlinspectator.com/2022/10/08/berlin-extremist-far-...
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by
marijnz
4y ago
I think it's fair to assume that gp meant "control over fitness" .. within physical capabilities.
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by
marijnz
5y ago
My experience is that in well-running teams, devs are usually pretty aligned what these numbers mean. A difference in proposed points for some task does then usually mean there's a discrepancy in knowledge about it. As for its usefulne
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by
marijnz
5y ago
Meh - why fill clear and concise messages with pretty much meaningless fluff?
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by
marijnz
6y ago
So, key person*?
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by
marijnz
6y ago
I had to think of https://pixelripped.com/ . I see this was actually an inspiration!
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by
marijnz
7y ago
They didn't move away from the pattern and can't anymore as it would break almost every existing Unity project.
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by
marijnz
7y ago
A more fair comparison for B is probably https://docs.microsoft.com/en-us/dotnet/api/system.drawing.c... . Still illustrates the point, it's more informative.
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by
marijnz
7y ago
Exactly, -after-.
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by
marijnz
8y ago
There's a more limited view if you're not logged in with an account. You could create another account just for this though..
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by
marijnz
8y ago
Hey. Also Dutch. Most of the things being asked are pretty normal to me (but it's more than I would expect a company to ask for...). I only find the IBAN weird to ask. Did you ask the company why they want your IBAN already? If it'
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by
marijnz
8y ago
Previous company I worked for had dashboards and Slack integration for the CO2 levels on all floors. There's a blogpost on how it was done (Raspberry PI's, CO2 sensors and open-source python script): https://blog.wooga.
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by
marijnz
8y ago
I spent more time reading the threads than I should have, it's strangely addicting. I now feel naive for thinking that the people working at the big tech companies have a certain base level of "all-round" skills. In no way I
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by
marijnz
8y ago
I never heard of it until I released UnityShell. Funny how you can miss such big things. I'll look more into it.
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by
marijnz
8y ago
Good question, there were already 2 tools out there that do the same as what I now did, but not with the same kind of UX (they didn't look like a usual shell). If Unity sees there's a lot of interest in this, maybe they might inte
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by
marijnz
8y ago
You can inspects game objects at runtime. You could, for example, do: GameObject.Find("YourGameObject).GetComponent<Sprite>(). There's probably features that would make it easier to access game objects though, as names are n
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by
marijnz
8y ago
Great! Let me know what you think.
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by
marijnz
8y ago
Interesting idea, well under the hood it only just uses the Mono Evaluator class. So would rather see that as a new project.
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Show HN: UnityShell, a “shell” for the Unity Editor
(github.com)
55 points
by
marijnz
8y ago
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20 comments
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Facebook API and Other Platform Product Changes
(developers.facebook.com)
1 points
by
marijnz
8y ago
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0 comments
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Ubisoft is using AI to catch bugs in games before devs make them
(wired.co.uk)
4 points
by
marijnz
9y ago
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0 comments
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