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mairusu
searching Neon…
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1.
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by
mairusu
2y ago
Why no ISO26300 support?
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by
mairusu
2y ago
I have one! ESPHome is awesome but I'm trying to steer away from Wifi IoT - a big reason is that I like the idea of self-healing meshes that can work entirely offline, without having to deal with a lot of configuration. Espressif seems
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by
mairusu
2y ago
Because you basically have no other realistic choice for the time being when dealing with crap such as Exchange.
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by
mairusu
2y ago
Jet Set Radiooooooo
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by
mairusu
2y ago
Because the absolute amateur hour of Microsoft using null IV in cryptography (ZeroLogon) and telling you that "it's all fine trust me bro" certainly works better. Yeah. And this isn't the sole example of sheer incompeten
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by
mairusu
2y ago
The bar for Outlook was so abysmally low- and even today it is pretty much the IE6 of mail clients. But good news! With the New Outlook, it won't even be a mail client at all.
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by
mairusu
2y ago
https://www.zdnet.com/article/linux-not-windows-why-munich-i...
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by
mairusu
2y ago
The reason everyone uses AD isn't that AD is good. It's that they either have no other choice, or they don't have any competent people in setting up other tools since all basic sysadmins only learn AD in schools.
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by
mairusu
2y ago
RIP then. https://proton.me/blog/outlook-is-microsofts-new-data-collec...
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by
mairusu
2y ago
The goal was to prove to third-party developers that it was trivial to port an existing Windows game to Dreamcast. It was sort of a tech demo for the industry. The end result though was… demonstrating the Windows CE overhead.
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by
mairusu
2y ago
The PS2 was infamous to develop for. Most of the bottleneck came from the vector units. Most middleware eventually made working around the strange hardware much easier. When asked if they were weary about developing on PS2, due to its reput
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by
mairusu
2y ago
Nintendo did not approach SGI. SGI was rejected by Sega for the Saturn - Sega felt their offering was too expensive to produce, too buggy at the time despite spending man hours helping fix hardware issues,, and had no chance to make it to m
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by
mairusu
2y ago
But they had the insight. And the insight they got was that 3D was not there yet for the home market, it was unrealistic to have good 3D for cheap (eg. no wobbly textures, etc), as it was still really challenging to have good 3D on expens