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madnirua
searching Neon…
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1.
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Making Slint UI Framework Desktop-Ready
(slint.dev)
5 points
by
madnirua
11mo ago
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0 comments
2.
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Preview of LibrePCB's Rust-Based UI
(librepcb.org)
4 points
by
madnirua
1y ago
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1 comments
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by
madnirua
1y ago
LibrePCB is revamping their UI with Slint to deliver a sleek, modern experience for their open-source EDA tool. In their latest blog post, they share a preview of LibrePCB 2.0’s new UI and the story behind migrating their 10+ year old Qt C+
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Declarative GUI Toolkit Slint 1.13 released
(slint.dev)
13 points
by
madnirua
1y ago
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1 comments
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madnirua
1y ago
We’re proud to announce Slint 1.13. Now with Live-Preview for Rust & C++, an outline panel, menu improvements, better gradients, and more. Read the full release blog: https://slint.dev/blog/slint-1.13-released
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Slint 1.12 Released with WGPU Support, iOS Port, and Figma Variables Integration
(slint.dev)
4 points
by
madnirua
1y ago
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3 comments
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madnirua
1y ago
tl;dr - Add 3D graphics with new WGPU support (works with Bevy). - Build Rust UIs for iPhone & iPad. - Import Figma design tokens into your app. - Smarter live preview & debug console
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GUI Toolkit – Slint 1.11 – Color Pickers in Live-Preview and Python APIs in Beta
(slint.dev)
5 points
by
madnirua
1y ago
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0 comments
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madnirua
2y ago
Did you get a chance to check https://slint.dev ? Disclaimer: I work for Slint
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madnirua
2y ago
Based on the discussion with our community, we added a clause in our CLA - https://cla-assistant.io/slint-ui/slint - to ensure that Slint will always be made available under an open source license as well as a royalty-
11.
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madnirua
3y ago
For non-commercial and personal projects, the runtime licenses are free. For commercial projects, the online form https://slint.dev/get-price (from https://slint.dev/pricing page) automatically sends an ema
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madnirua
3y ago
You are right. The Qt backend is optional.
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Extending Rust based UI (Slint) with KDUtils (C++ libs)
(slint.dev)
6 points
by
madnirua
3y ago
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0 comments
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Declarative GUI for C#
(microhobby.com.br)
7 points
by
madnirua
3y ago
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3 comments
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by
madnirua
3y ago
Slint ( https://slint.dev ) is an open source declarative GUI toolkit to create elegant, modern, and native GUI for embedded, desktop, and web applications. One of the USPs of Slint is that it supports multiple programming languag
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madnirua
3y ago
We changed the term from "User" to "Seat" and added an entry in the FAQ section to avoid confusion.
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by
madnirua
3y ago
We plan to add a pricing calculator later, replacing “Call us for pricing “
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by
madnirua
3y ago
Thanks :) For the short term, we have an example that some of our community users and commercial customers a using to build their custom virtual keyboard https://github.com/slint-ui/slint/blob/master/exam
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madnirua
3y ago
Qt is only needed if you want native looking widgets. Otherwise, another style will be used for widget, which does not look native. In the future, we plan to have native backend using the native API, which will allow native widgets without
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madnirua
3y ago
Thanks for the feedback. We will try to get some designers to improve the widget gallery examples.
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madnirua
3y ago
Here is the correct link https://slint.dev/releases/1.0.2/docs/node/
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madnirua
3y ago
Thanks for reporting. Will fix that.
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madnirua
3y ago
We investigated integration VxWorks as part of a customer request and we concluded that all the required hooks exist to support Slint.
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madnirua
3y ago
Not sure why or who downvoted. We will add more detailed comparison in our documentation. Thanks.
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madnirua
3y ago
A user is a person (eg. a developer or a designer etc.) using Slint to build the GUI.
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madnirua
3y ago
Thanks.. This is a nice reference for an onboarding guide.. We could add a similar section to our documentation page https://slint.dev/docs
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madnirua
3y ago
Thanks :) Since Qt is a much broader toolkit, we are considering of writing dedicated blogs to do an objective comparison between the two toolkits on the GUI part only.
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madnirua
3y ago
Probably because we are using HTML and CSS instead of Slint :) Jokes aside .. which browser and device combo are you using.. We can adjust the css accordingly. Thanks.
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madnirua
3y ago
Just a nice co-incidence :) The toolkit was initially named SixtyFPS and was renamed to Slint last year -- https://slint.dev/blog/sixtyfps-becomes-slint The name comes from our design goals - Straightforward, Lightweigh
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madnirua
3y ago
Thanks.. Probably we should name our major releases after some of the band's titles :)
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