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lblack00
searching Neon…
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1.
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by
lblack00
10mo ago
Correct me if I'm wrong, mlua is a set of bindings to interact with the Lua C API via FFI, not necessarily a Rust implementation. It (mlua) would be more similar to rusty_v8.
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by
lblack00
11mo ago
Colloquially, differences in powers of 10 would be better stated as differences of orders of magnitude.
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by
lblack00
1y ago
Beautifully designed IMO. Unfortunately not a sequencer, which would be a programmable set of a series of blocks with different tempos, time signatures, subdivisions, etc., played in single sequence.
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by
lblack00
1y ago
I see what you mean now. I interpreted note attack as pick attack, which is traditionally defined as how hard a given note is played with a pick. Yeah, swing usually has uneven subdivisions. Funk is almost always syncopated, and depending o
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by
lblack00
1y ago
Thank you!
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by
lblack00
1y ago
> When I was 14 I would have wanted to "shred at 220bpm" but today I wouldn't get my wallet out for that. That's fair, essentially why I put "shred" in quotes originally is that shredding guitar isn't n
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by
lblack00
1y ago
Love those ideas, would be awesome for really nailing down consistent tones. Latter one would be fairly ambitious for me but I'll keep it in mind for future improvements. Just published the waitlist[1], the app will be called ShredBloc
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by
lblack00
1y ago
Great instructional video. First place I learned E natural minor with his scale fragments section. Yes, not a new technique by any stretch of the means. AFAIK John Petrucci takes a less aggressive approach with raising BPM. Funnily, Shawn L
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by
lblack00
1y ago
At least a couple more weeks. Hopefully less than a month out from now. I have most of the UI done for sequencing. Workflows for speed building and metronome sequencing will be completely free, which is also a top priority for me to get out
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by
lblack00
1y ago
Building an iOS app for metronome sequencing to get faster at playing guitar and reaching "shred" speeds at different subdivisions/time signatures in a single sequence. Planning on adding accuracy indicators and scoring so ru