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kasool
searching Neon…
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1.
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by
kasool
9mo ago
UE5 has a fairly mature Vulkan backend but as you might guess is second class to DX12.
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by
kasool
9mo ago
Why would it be difficult? There are explicit shader semantics to specify output position. In fact, Qualcomm's documentation spells this out: https://docs.qualcomm.com/nav/home/overview.html?product=160...
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by
kasool
9mo ago
Hathaway honestly blew me away the first time I saw it. One of the few movies I've watched 3-4 times now. It's exactly like you say, you can really _feel_ the weight and scale of mobile suits. It's honestly a fantastic start
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by
kasool
9mo ago
The original 0079 and then on (Zeta, ZZ, CCA) is the strongest and best way to understand Gundam, its themes, and its legacy. I'd also argue that Unicorn is a strong entry and puts a nice cap on that era of UC but typically people don&
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by
kasool
9mo ago
If insisting on anime-only: Zero. Otherwise the true way is the game (which is now fully available on modern platforms with translation).
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by
kasool
10mo ago
Not really! The difference is MoltenVK (and now KosmicKrisp) is officially supported and funded by Khronos itself. DXVK, vkd3d on the other hand is propped up by dozens of passionate open-source contributors. I'm drawing my lines not b
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by
kasool
10mo ago
Yeah, I work professionally as a gpu/graphics programmer and even I have trouble sometimes wrapping my head around some of the fancy shadertoy one-liners. Most of the stuff I work with is conceptually much more simple. The math if any
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by
kasool
10mo ago
Sure, that's true and a pretty valid criticism of the system. My definition of open is that Khronos doesn't restrict (as far as I know) what platforms Vulkan can be implemented on. The same cannot be said for DX12 or Metal.
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by
kasool
10mo ago
Fair enough! In my humble opinion those specific circumstances outlined are a bit overly-pedantic for the target audience of this article and for general practical purposes. The average Windows user can reasonably expect that they'll b
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by
kasool
10mo ago
To elaborate on this, Vulkan is an open _standard_ whose many implementations (user mode driver) may or may not be open source. Vulkan is just a header file, it's up to the various independent hardware vendors (IHVs) to implement it fo
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by
kasool
10mo ago
There was a big interface rehaul for 2.80, and I suspect upcoming versions will continue to improve as interest in porting to platforms like iPad increases. Learning the shortcuts is really the way to go though. Initially painful but 100x m
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by
kasool
10mo ago
Maybe obsolete in the sense of feature to price ratio (infinite in Blender's case), but Maya is still very much used for the sole reason that entire studio pipelines are likely built around it. Years of tools programmers and artist kno
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by
kasool
1y ago
This has long been the aspect I've struggled with, having spent some time implementing various temporal solutions in the past 2 years. We can try and pull out all sorts of classic metrics like SSIM, but the truth is a lot of these effe
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by
kasool
1y ago
Just to add to this, from a former colleague of mine who currently works as a graphics programmer at a UE5 studio: most graphics programmers are essentially tech support for artists nowadays. In an age where much of AAA is about making the
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by
kasool
2y ago
It's not just you. There's a real problem right now with the push towards graphical fidelity (specifically "realism") coming at cost to readability -- most of which is informed by careful choices in the game's art (
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by
kasool
2y ago
Unity is not dying lol. Unreal is only becoming the "Chrome of the game engine world" in the AAA space. It's not a nice tool to use for independent projects at all, speaking as someone who works with it professionally. Most a
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by
kasool
3y ago
Not sure how that changes anything lol. The point still stands that the original comment is needlessly rude.
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by
kasool
4y ago
Hi, I’ve been using the app for a few days and I’m really enjoying it! Until recently I was using WaniKani, which I still enjoy, but I’ve been intimidated on how to start learning real grammar and conversation. Would enjoy a web or Mac vers
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by
kasool
6y ago
Yes, this is also what I learned in my drawing studio. Our brains already have a preconception of what, for example, a human face looks like: Eyes, nose, ears, mouth. We think this way because it allows us to quickly recognize what distingu
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by
kasool
6y ago
I agree with the difference you describe. A lot of people who are "naturally gifted" at drawing just have an intuitive sense of what is right, and just are able to draw without thinking too hard. When master artists are sketching
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by
kasool
6y ago
I had a similar experience. They wanted me to do 4 phone interviews before even bringing me on-site, stretched over a month. Don't really understand the rationale for dragging it out so long.
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by
kasool
6y ago
I love that there's the option to build 3 different pictures or buy 3 sets and build one giant one. Lego, as usual, including some pretty great replay value.
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by
kasool
6y ago
[citation needed]
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by
kasool
6y ago
Implying most people actually buy cars based purely from a functional perspective. Come on, you know that's not the case.
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by
kasool
6y ago
Yup
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by
kasool
6y ago
Yes
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by
kasool
6y ago
You can't buy thinkpads loaded with Linux from Lenovo. This is the service LAC Portland provides.
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by
kasool
6y ago
Please stop commenting