Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
joeyjojo
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
joeyjojo
2mo ago
I would also consider trackers as being very intuitive in a lot of ways compared to DAWs, coming from the perspective of someone who isn't great at playing midi controllers live. I do find tracker software to not be as immediate compar
2.
▲
by
joeyjojo
2y ago
> The point of Haxe seems to be as a meta-compiler to generate code for a bunch of different languages/compilers? That's basically correct, although there is also a cross platform runtime called Hashlink but is unsupported by K
3.
▲
by
joeyjojo
2y ago
I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha Someone buil
4.
▲
by
joeyjojo
2y ago
There absolutely is a need for a robust cross-platform rendering/multimedia solution, more in a similar vein to SDL than Unity or Unreal. The offering of Unity, Unreal, and perhaps Godot is just abysmal when considering that for all of
5.
▲
by
joeyjojo
3y ago
I suppose it should be considered where the abstraction actually exists. If the abstraction exists in logic or mathematics (ie. a triangle is a 3 sided polygon) it probably doesn't make much sense to consider the ramifications that tho
6.
▲
by
joeyjojo
3y ago
Also, for even things like physics there are many simple ways to do things. Take Towerfall's arcade physics for example[1]. In under 100 lines you can create the basis for your platformer game. Sure, it's not just pluggable into o
7.
▲
Deluge code is now open
(forums.synthstrom.com)
2 points
by
joeyjojo
3y ago
|
0 comments
8.
▲
by
joeyjojo
4y ago
I have wondered if the UFOs specifically exist in a plane that will always be at the edge of our awareness. They aren't so much moving through physical space, but though our collective consciousness. Similar to how a physical person ma
9.
▲
by
joeyjojo
4y ago
It just seems to be the same guy going on the podcast circuit talking about the Tic Tacs, and all I see is a video with a black blob in the centre. Have you got any links to back up your claims about all these people telling their stories?
10.
▲
by
joeyjojo
4y ago
It just opens your json in a publicly accessible page at https://jsonhero.io/
11.
▲
by
joeyjojo
4y ago
I could see a tool like this being really useful on my web game projects, where I would like artists/animators making contributions.
12.
▲
by
joeyjojo
4y ago
I don't see anyone mention affiliate links when talking about the indie/old web. Affiliate links were such a crucial element to the early web 'surfing' experience. It's a pretty shitty web without those affiliate li
13.
▲
by
joeyjojo
4y ago
Outside of Vue, and maybe Angular, are there any other stable alternatives with a decent ecosystem? I'd love to hop off the React train, but I haven't found anything that compares to the experience of just using create-react-app w
14.
▲
by
joeyjojo
5y ago
How do you manage the lifecycle of objects with the observer pattern? I saw an example of the pattern below that is crucially missing a 'remove' function to unsubscribe from the subject. Like when using events at the app/cont
15.
▲
by
joeyjojo
5y ago
This is just iteration on the awesome groundwork that React laid, and shows that things can still be much better. React has some very peculiar patterns that don't really jive well with javascript as a language, or its ecosystem. If the
16.
▲
by
joeyjojo
5y ago
I'm not sure it is particularly desirable to clone Flash's vector drawing tools. They were certainly nice to use but also pretty glitchy as you say. Functionality like vector shape tweening, while nice to have, is also not that im
17.
▲
by
joeyjojo
5y ago
At its core the beauty of Flash was the extremely tight interplay between vector graphics in nested timelines, and the the programming environment. Many people compare Flash to Unity, but I really don't find the two all that comparable
18.
▲
by
joeyjojo
5y ago
I wish Nintendo would just give us a decent battle mode, with the N64 levels.
19.
▲
by
joeyjojo
5y ago
Synthstrom Deluge. https://synthstrom.com/product/deluge/ I had an OP-1 for a number of years but I could never progress beyond 2-4 bar loops. When I bought my Deluge I made a full track in my first two hours with
20.
▲
by
joeyjojo
5y ago
For the majority of my React projects I just import a single index.scss file in index.ts, and it has all the imports for my /style folder. It's not much different to the old school approach and is pretty pragmatic IMO. For my last
21.
▲
by
joeyjojo
5y ago
I'm looking forward to picking up Svelte and just going back OOP for state management. Immutable state with React was a massive eye opener, but right now I think OOP is just better for state management, especially with all the insights
22.
▲
by
joeyjojo
5y ago
This looks look great, thanks for sharing.
23.
▲
by
joeyjojo
5y ago
Yes! I coded many games with Flash/AS3, which is regarded as low level these days, but it actually had a lot of abstraction over the rendering. For years I would battle with the opinions of the framework, usually attempting to smooth o
24.
▲
by
joeyjojo
5y ago
Awesome, that's great to know!
25.
▲
by
joeyjojo
5y ago
Is Safari actually getting WebGL2 support? I looked into this around 6 months ago, and what I gathered was the WebGL2 support was based on rumours from a Twitter post, and the supposed checkbox to enable WebGL2 on iOS actually does not enab
26.
▲
by
joeyjojo
6y ago
Looked at a billboard designed to grab your attention - dead.
27.
▲
by
joeyjojo
6y ago
You have fixated on a single point that the parent comment mentioned, hyperbolised it, and gone off on a complete tangent. I think you should take a step back and attempt to understand the overarching point the parent comment was making, be
28.
▲
by
joeyjojo
6y ago
As a front-end dev, I've been interested in learning about such a process but don't know where to look. What kind of tooling would you use to manage your migrations in a CI environment?
29.
▲
by
joeyjojo
6y ago
Now I know why my girlfriend's cat was such a little prick, swiping me in the face and drawing blood. She had an automatic feeder.
30.
▲
by
joeyjojo
6y ago
I have sat many hours in an Aeron (and am sitting in one right now), but am not sure why I don't hear more about the Herman Miller Sayl Chair. I find it vastly more comfortable.
More ›