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jessecoleman
searching Neon…
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Spring Physics in my Word Game? A technical deep dive into SvelteJS animations
(colechamberlin.substack.com)
2 points
by
jessecoleman
4mo ago
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0 comments
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by
jessecoleman
4mo ago
Checked out your puzzles! Very cool. I'm also building a collection of daily puzzles ( https://gramjam.app ). Would be interested in chatting about your experience with marketing and outreach!
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by
jessecoleman
4mo ago
Since getting laid off in Feb, I've been spending my free time polishing up my word game Gram Jam ( https://gramjam.app ). I finally finished the (monumental) Svelte 4 -> 5 migration that had been getting dusty for the las
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by
jessecoleman
1y ago
Cool, the description reminded me a bit of my word game https://gramjam.app , but after playing they're pretty different. I like your UX!
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Show HN: Gram Jam – A daily word puzzle with a twist
(gramjam.app)
5 points
by
jessecoleman
3y ago
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1 comments
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by
jessecoleman
3y ago
https://www.anagrammer.com/scrabble/tasers You'll find a lot of variation between dictionaries. I was surprised to discover that curating the dictionary is one of the hardest aspects of building a word game. Peopl
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by
jessecoleman
3y ago
Like others in the comments, I also used my pandemic free time to build a game. building a prototype took me a long weekend, but the long tail of adding state management, mobile responsiveness and animations etc has dwarfed the initial deve
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I made Gram Jam, a challenging daily word game
(gramjam.app)
4 points
by
jessecoleman
4y ago
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1 comments
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by
jessecoleman
4y ago
I started developing Gram Jam several months ago as an educational exercise in web and game design/development. I had originally hoped to ride the coattails of all the other Wordle-likes that were popping up and then drop the project w