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jeff_harris
searching Neon…
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1.
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by
jeff_harris
9y ago
thanks dddanmar, very cool!
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by
jeff_harris
9y ago
wow I hadn't seen that game, the trailer looks amazing!
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by
jeff_harris
9y ago
haha yes!
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by
jeff_harris
9y ago
yep, that would definitely be a good idea!
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by
jeff_harris
9y ago
I had an idea to write a text adventure interface, where you would type in 'forward', 'left', 'shoot' etc via the API. We understand nearby objects like doors, monsters and pickups, so could implement things li
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by
jeff_harris
9y ago
haha yes!
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by
jeff_harris
9y ago
thanks! It was a lot of fun. Big thanks to chocolate-doom project also which I built on top of :)
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by
jeff_harris
9y ago
Haha yes... although I would be slightly nervous to expose my janky C code to the internet. Where I'm confident it would crash and burn in a very short amount of time :)
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by
jeff_harris
9y ago
Yes, I think subconsciously I was also. I remember being amazed by that back in the day also!
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Show HN: RESTful Doom – HTTP+JSON API inside Doom
(1amstudios.com)
136 points
by
jeff_harris
9y ago
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29 comments
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by
jeff_harris
10y ago
Great writeup!
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by
jeff_harris
10y ago
this :)
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by
jeff_harris
10y ago
as the author of this project, let me explain... Ahem.... Well there is no good reason. I guess I was curious to see if something that I use every day, like Slack, could be interacted with through the C64. Figuring out a wire format for a
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by
jeff_harris
10y ago
You would need to replace the rs232 code with code to talk to the Wifi modem. You would need to deal with websocket handling and JSON parsing. Doable, for sure, but would be significant work (depending on the richness of the API provided by
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by
jeff_harris
10y ago
Thanks, yeah, I will try this - I followed a design for a c64-pc cable without considering that the Pi probably had serial port pins.
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by
jeff_harris
10y ago
Thanks! It's just a fun project, so of course there are lots of ways to improve it! I found writing 6502 assembly code is strangely comfortable once you get over the initial face-palm moments ;)
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by
jeff_harris
10y ago
You're right in that the RasPi does the outbound connectivity and exposes a rpc stream that the C64 can interact with more easily than JSON, but thats all. The interactivity is driven by the C64, and honestly 99% of the effort went in
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by
jeff_harris
10y ago
Haha, you are right, of course! Obviously its just a fun project, I had an un-used RaspPi lying around and started hacking around getting it to talk to the C64 and then this project just sort of happened :)
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Commodore64 + Raspberry Pi + 6502 assembly = Slack client!
(1amstudios.com)
7 points
by
jeff_harris
10y ago
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2 comments
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Rendering animated GIFs on a Commodore64
(1amstudios.com)
1 points
by
jeff_harris
10y ago
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0 comments
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These pixels haven't been seen by anyone for 20 years
(1amstudios.com)
3 points
by
jeff_harris
11y ago
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0 comments
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How to implement smooth full-screen scrolling on a Commodore 64
(1amstudios.com)
3 points
by
jeff_harris
12y ago
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0 comments
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by
jeff_harris
12y ago
Thanks - fixed now. I recently moved to Jekyll for the website and forgot to link in the downloads
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by
jeff_harris
12y ago
Thanks - it worked this morning. New story is https://news.ycombinator.com/item?id=8699543
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Carmageddon 1 debugging symbols dumped
(1amstudios.com)
91 points
by
jeff_harris
12y ago
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31 comments
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by
jeff_harris
12y ago
Thanks for the pro-tip. I tried, but whenever I posted the url it never showed up unless I was logged in :(
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17 year old Carmageddon debugging symbols file dumped using Node.js
10 points
by
jeff_harris
12y ago
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5 comments