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jdk
searching Neon…
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1.
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by
jdk
4y ago
Oh yeah we definitely used the CoD databases in many cases over internal tools, so well done. I remember Ophelea too. Hope y'all are doing well! The smallest world stays small. :)
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by
jdk
4y ago
I think a few (persistent) games touched on things like that, but I can't think of any that really went hard on it for long-term characters (instead you mostly see it in roguelikes/lites where if you got a bad roll, it didn't
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by
jdk
4y ago
> I'm curious, do you know how the games lore was developed and were there ancient texts that were inspirations for the events? I was very not-involved with the lore/story (to the point, where I think I wrote a handful of notes
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by
jdk
4y ago
You're welcome! I think I mentioned this in another comment and certainly a ton over the years - but a lot of the magic of AC was that it was made by a bunch of people who had never made a game before, much less an MMO, and there were
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by
jdk
4y ago
You're welcome! Haha, mattekar farming will always hold a special place for me. And, of course, TD's herald defense is probably top 3 gaming memories for me. So much lifting done across the community for what's now basically
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by
jdk
4y ago
In terms of discovery and wonder, I think Valheim did a good job of it in the general atmosphere and loop, but in terms of magic systems, not really. You have the Magika (or even Path of Exile) where spells have component parts and build in
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by
jdk
4y ago
Oh man... Now I'm trying to remember which of the CoD folks were from England. Thanks for all / any of the work you put into that site. It was really the nexus of AC for a number of years. I'm glad it's been lost to the
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by
jdk
4y ago
Nope, it was before my time. I joined the team in beta.
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by
jdk
4y ago
I had been gone from Turbine for 8 or 10 years by the time they decided to shut AC down, so I can only speculate. I assume it had something to do with WB not wanting to "give away" the IP but instead just lock it away in a vault.
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by
jdk
4y ago
The biggest problem was the degeneracy once it was "solved", instead of organizing around social circles. It led to people feeling like cogs in the machine and skewed play patterns and motivations. I haven't really given it a
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by
jdk
4y ago
Yay! The first time an MMO lands for someone, it definitely makes an outsized impression. The combination of social outlet with a huge amount of free time is a recipe for something great. It's funny you mention Valheim - one of my grou
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jdk
4y ago
Yeah, I was also involved in blowing up Arwic. It just felt right! Definitely miss the "weird" MMOs of the early 00s...
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by
jdk
4y ago
For the last 15 years or so, coworkers ask when I'm going to make a new allegiance system but "less broken". So many good social behaviors came from its structure that it really deserves another attempt. And yeah, Ash Gromnie
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jdk
4y ago
Thanks! Always nice to hear people who "grew up" play it. AC having server-side physics and actually making use of them led to lots of ridiculous and emergent gameplay. I don't know how many hours I just spend idling in towns
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jdk
4y ago
Haha "Og mage" ... yeah. The combat of AC still holds up in its janky for being fun in the context of an MMO. I spent most of my playtime on Darktide and dear lord, it made me so sweaty. It's amazing to me how many people are
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jdk
4y ago
Thanks! Glad it holds a special place for you :) In retrospect, I give a lot of credit to the fact that we were young and dumb and didn't know any better. I've been revisiting a lot of the stories from back then and so many of the
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jdk
4y ago
Really didn't expect to see AC at the top of HN. Asheron's Call was the first game I worked on and I remember all the times we'd joke with Wi about it and watch monsters beeline for him. It seemed like one of those "Haha
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Lessons from how we took our unknown game to a large audience pre-launch
(a16z.com)
1 points
by
jdk
6y ago
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by
jdk
6y ago
I get this semi-randomly when I'm using my bluetooth headphones/mic with Meet/Discord and then quit/close it and it becomes available to the OS or something. Music.app just pops up and as far as I can tell, there's
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by
jdk
7y ago
Mutt in shells and MailMate ( https://freron.com/ ) if I'm using a GUI. It's the fastest email client that I've found, has super fast search, and is incredibly configurable and it's ONLY focused on email,
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jdk
8y ago
The photographer mentioned in the article has a few videos up that illustrate this much better than the text https://www.youtube.com/watch?v=ff7nltdBCHs (for the "squinch" one).
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jdk
9y ago
The cofounder of OKC and author of these posts for a long time wrote a book in the vein of the blog: https://www.amazon.com/Dataclysm-Identity-What-Online-Offlin...
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jdk
11y ago
Epic has a grueling work ethic/culture. They all LOVE what they do, work insane hours, and are compensated very well.
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jdk
12y ago
Cheers! It's funnier still to hear that anyone watches those. :)
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jdk
12y ago
Thanks! We had actually soft-launched before the cut-off, so we slipped in before that requirement got put in place. That said, we did just get it working with IL2CPP last week which was a few days of work for one engineer. More hiccups enc
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jdk
12y ago
We just released our second game in Haxe on iOS a few weeks ago and we're releasing the Android version in another 6 weeks. It's a Unity client with haxe-generated C# code and then javascript and node on the server. There have def
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jdk
12y ago
It was Apple's Editor's Choice in the app store (across all apps, not just in games) in its release week plus a fair amount of pre-release hype. Though mostly it's about being Editor's Choice.
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jdk
12y ago
Pretty much. A 4x return is great and all, but MV was likely the best reviewed and most Apple-hyped paid iOS game of the year. To only make 4x return off of it is pretty unfortunate for the platform.
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jdk
13y ago
I used to make MMOs and we'd often question why we were doing it when we'd read stories about people's relationships falling apart, kids flunking out of school, or other really negative things that happened when people played
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by
jdk
13y ago
C# chose to leave this up to the JIT/VM to implement, rather than compiler. Both Microsoft and Mono's .NET runtime will choose to inline functions based on some heuristics. (see http://stackoverflow.com/questions&#
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