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jaaron
searching Neon…
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by
jaaron
2mo ago
Commenting late, but just want to thank you for this. I've been using it for a bit now, replacing vterm for my setup. I'll be sure to submit feedback via github.
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The Second Coming of the Command Line
(cautomaton.com)
2 points
by
jaaron
3mo ago
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0 comments
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by
jaaron
4mo ago
For similar reasons, I strongly prefer org-mode to markdown. I find that with org-mode and extensions (such as in-line elisp) I have a _significantly_ more powerful system. For example, specs can have tasks and roadmaps inline which reduces
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by
jaaron
11mo ago
I was thinking the same thing: why is everyone reinventing emacs? gnu and emacs already have a long history of cli and text friendly solutions that LLM dev agents can easily use and are trained on. Or for structured data, just use a databas
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by
jaaron
1y ago
Agreed that picking the right size of work is critical. I didn't know about Kiro specs. I've been playing around with my own org-mode based approach with mixed success in keeping dev agent work tracked: https://github.c
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by
jaaron
1y ago
Great write up. Love to see more of this topic on Hacker News! We've been building in this exact space since 2023, though we jumped directly into 3D with real-time multiplayer from the start. My take: The "not a game" positio
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Making Retail Mage: A New Approach to AI in Games
(jamandtea.studio)
3 points
by
jaaron
2y ago
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1 comments
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by
jaaron
2y ago
Last year, my startup launched Retail Mage as our first answer to the question of if there was any point in introducing ML/GenAI into the real-time gameplay loop. I hope this to be the first of a series of articles on what we learned.
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by
jaaron
2y ago
When I look back at it, Dugin was right back in November: "So we have won. That is decisive. The world will be never ever like before. Globalists have lost their final combat. The future is finally open. I am really happy." https
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by
jaaron
2y ago
These are the FP8 distilled versions of DeepSeek we've started testing at Jam & Tea. We use LLMs for real-time gameplay. We released Retail Mage last year on Steam as a tech demo of what we can do. We've found FP8 to be the cu
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FP8 DeepSeek R1 Distilled LLMs for SGLang and VLLM
(huggingface.co)
1 points
by
jaaron
2y ago
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1 comments
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by
jaaron
2y ago
Reminds me of: https://distill.pub/2020/growing-ca/ "Differentiable Model of Morphogenesis"
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Show HN: Retail Mage – A multiplayer Unreal game where GenAI NPCs go to shop
(store.steampowered.com)
4 points
by
jaaron
2y ago
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0 comments
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by
jaaron
2y ago
Got it! I'll repost in a couple of weeks!
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Show HN: Trailer for our realtime GenAI+unreal multiplayer game [video]
(youtube.com)
1 points
by
jaaron
2y ago
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2 comments
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by
jaaron
2y ago
Everything swatcoder suggested in his comment is good. I just want to add/emphasize: If you don't actively stay up with the tech, your understanding will atrophy. Consequently, because you intend to remain a PM, your tech will nev
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by
jaaron
2y ago
> why are they using Windows at all? In my case: - I had 10+ years of experience in linux/unix development - Career change to AAA game development which is predominantly Windows based - Day to day do Unreal C++ developing in Windows
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by
jaaron
2y ago
> IMO, it's not really open source if its run by a company that will eventually use its position to squeeze its users for cash. I know it's not as popular or sexy as it used to be, but the whole point of a foundation like Apach
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by
jaaron
2y ago
Looks impressive. Like some others, I'm getting the bug that says "You are already connected" when I try to play. That said, this is still good work, especially considering your experience and age (I checked out your 2D physi
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by
jaaron
2y ago
While I get that it's the AI product, the vulnerability here is the k8s configuration. It really has nothing to do with the AI product itself or AI training or anything related to machine learning or generative AI, it's more about
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by
jaaron
2y ago
Game developer here. Read Zevin's book. As expected, some parts are spot on, some are wildly off, but within the industry there is also a wide range of experiences. If you want to learn more about actual game development stories, I rec
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How to Save the Tech Industry
(businessinsider.com)
2 points
by
jaaron
2y ago
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2 comments
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by
jaaron
2y ago
Byline: Silicon Valley needs to get rid of overpowered managers and put builders back in charge.
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The Software Architecture of Palia
(singularity6.com)
87 points
by
jaaron
2y ago
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13 comments
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by
jaaron
2y ago
A survey of all the services, components, libraries and languages that went into building Palia: a cozy MMO.
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by
jaaron
3y ago
Last year, I launched a new game studio that's using gen-ai in the core game loop. Finally had a chance to write up one of my takes on what makes ai-in-games interesting: that it closes the designer-player feedback loop. May seem a bit
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GenAI in Games: Closing the Designer/Player Feedback Loop
(jamandtea.studio)
1 points
by
jaaron
3y ago
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1 comments
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by
jaaron
3y ago
Sometimes I’ve thought of creating physical cards or a binder or something like that which would act as a physical representation of my digital ebook library so that I and others could quickly peruse it.
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by
jaaron
3y ago
“ If you could build a physical book that had e-reader pages (and took no power to read), that would solve some of the issue(s) both have.” Check out the physical ebook for Fist of the North Star as an example of this: https://go
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by
jaaron
3y ago
I know this is old, so I'm not sure if you'll see it, but I'm genuinely curious what alternatives you suggest. My experience has been: start with Google until it's too painful to continue, choose between Azure AD or Okta
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