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idanb
searching Neon…
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1.
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Migrating 100K lines of JavaScript to TSX
(zergai.com)
2 points
by
idanb
3d ago
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0 comments
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AI is the new Printing Press (another trite take)
(idan.substack.com)
3 points
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idanb
2mo ago
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0 comments
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Build Now
(zergai.com)
1 points
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idanb
5mo ago
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0 comments
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Phases of Vibe Coding
(zergai.com)
2 points
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idanb
8mo ago
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0 comments
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Vibe coded terminal rendered Counter Strike 1.6 clone
(old.reddit.com)
1 points
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idanb
8mo ago
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0 comments
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When Code Writes Itself: The Dawn of Just‑in‑Time Software
(zergai.com)
3 points
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idanb
1y ago
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0 comments
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Just-in-Time Software: When Code Writes Itself
(zergai.com)
1 points
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idanb
1y ago
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0 comments
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Just in Time Software
(idan.substack.com)
1 points
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idanb
2y ago
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0 comments
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Show HN: Playtesting.gg – Game Playtesting on Demand
(playtesting.gg)
2 points
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idanb
2y ago
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0 comments
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Game creators: you deserve better. Better tools and better services
(medium.com)
1 points
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idanb
3y ago
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0 comments
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How do I do this? Epoch's unofficial guide to game development
(medium.com)
3 points
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idanb
3y ago
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0 comments
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We're Building an SDK for Sandbox VR
(medium.com)
3 points
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idanb
7y ago
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1 comments
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idanb
7y ago
Dream is a real time collaboration and communication application that lets you meet up with other people in a virtual space. You can bring up content by way of an integrated chromium browser that can be shared in the virtual space - you ca
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Dream 1.0– Coming Out of Early Access
(medium.com)
4 points
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idanb
7y ago
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2 comments
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Show HN: Make Video Calls to Anyone Using a VR “Webcam”
(medium.com)
7 points
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idanb
8y ago
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0 comments
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Show HN: Dream (Real time VR collaboration) now on Steam
(medium.com)
3 points
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idanb
8y ago
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0 comments
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idanb
8y ago
Agree with Doug's response, but wanted to quickly say thanks for pointing us at the SDK layers thing - will dig into it! We spent a fair bit of time building out this pretty unique node-based pipeline architecture, where the HMD is eff
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idanb
8y ago
Awesome to hear that! Would love to check out your work if you have a link / video or anything like that! We actually forked CEF - and had to make a few changes to allow for integration in the way that we needed. We do use OSR mode,
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idanb
8y ago
Early on we actually built out support for leap motion in dream, and this was super cool because of the networking stack we built - we were able to send all 20 points per hand in real time at 90 FPS at low latencies. This was really an ama
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idanb
8y ago
Thanks for the question! It sounds like you have easy access to VR HMDs, so if you get a chance to plug into an Oculus rift any time soon I recommend you try it out - and would definitely love your hands on feedback. We've done a fair
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idanb
8y ago
I think the application of VR for finance applications like what you describe is definitely a really exciting use case that will become more realistic as the headsets improve in terms of comfort and resolution - per your comments. We actua
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idanb
8y ago
Agreed, the name collision is unfortunate - we actually incorporated before Daydream was announced. If there are real issues / conflicts with the name, we're the smaller guys here (our team is just 4 people), so we'll obviou
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idanb
8y ago
I'm also extremely excited about education applications for VR, especially those that benefit from real time communication. For example, learning a foreign language from a tutor that lives in the origin country of that language - and
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idanb
8y ago
Thanks for the kind words! We are totally on board in terms of getting Dream on to the upcoming Quest, and standalone VR headsets in general. We've had a bit of success in getting businesses to install VR set ups in a conference room,
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idanb
8y ago
I was actually at that session as well! It was a bit surprising for me to hear that they're taking such a strong stance with regards to shared movie watching, but generally it's always felt that Bigscreen has been tuned for gamer
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idanb
8y ago
Would be super interested in what kind of functionality you're specifically looking for, or is it more that existing functionality doesn't hit the mark? Our goal with this release is to get some great feedback so we can make Dream
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idanb
8y ago
Resolution is a big deal for sure, but because we're using chromium instead of desktop sharing we are able to set the resolution to ensure fair visibility for most content sources. Generally, we see people trying out Dream and bringin
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idanb
8y ago
We're super excited to get this out after nearly 3 years of work by our team - we've put together some further thoughts here: https://medium.com/@idanbeck/announcing-dream-754c0f374da0 Dream is now available
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Dream launches online VR collaboration and productivity tool
(venturebeat.com)
61 points
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idanb
8y ago
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33 comments
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by
idanb
10y ago
Content creators get effectively zero income / revenues from any of the services you listed. Patreon is attempting to do some cool things there and I think are getting some great results, as are crowdfunding approaches. However, peopl
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