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hn-acct
searching Neon…
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10 ms
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1.
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hn-acct
5d ago
> mature. Sure if you want to write old Swift.
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hn-acct
5d ago
Plus you’re trading RN problems for gradle and integration problems on iOS.
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hn-acct
4mo ago
I personally don’t find it readable at all.
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hn-acct
6mo ago
In my bubble I only see right winger influencers using it.
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hn-acct
7mo ago
I tried clicking one of those just to see and it didn’t even go to the alleged product but instead a landing page with even more of those ads! Shocking, I know :)
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hn-acct
7mo ago
It’s horrible on mobile. Sites like macobserver are bad. Two videos overlapping, popping in and out, shifting content.
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hn-acct
8mo ago
swift --version is showing 6.2.4 for me
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hn-acct
8mo ago
They said they made a "small swiftUI" app that leaks memory. From their shared link there is no SwiftUI at all. No clue....
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hn-acct
8mo ago
The funny thing about the low effort parent comments is the truth - wikipedia lists that there are more release builds of swift of linux than for macOS. Granted they were bug fixes but still.
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hn-acct
8mo ago
https://github.com/swiftlang/swift-evolution/blob/main/propo... https://github.com/swiftlang/swift-evolution/blob/main/propo... https://github.com/swi
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hn-acct
8mo ago
First, op should mention which ones but they won't.
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hn-acct
8mo ago
Just forget everything you've learned about it previously, use 6.2+, non isolated by default and every upcoming feature turned on. And your intuition will be spot on.
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hn-acct
8mo ago
https://www.swift.org/blog/announcing-windows-workgroup/ https://www.swift.org/blog/exploring-the-swift-sdk-for-andro... ?
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hn-acct
8mo ago
I'm also wondering how big their programs are that the compile times are an issue. I'm seeing fantastic build times with Xcode 16 and Xcode 26.2 with swift 6.2 it's even better. SPM is also better with the newer version. Most
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hn-acct
8mo ago
Agreed. People use any thread mentioning swift to dunk on Apple for X number of reasons with vague details and regurgitated dogma. I get Xcode has quirks I use it everyday believe me I know but it's not that bad that it's unusable
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hn-acct
8mo ago
Other IDEs do this too btw
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hn-acct
8mo ago
Small views and the preview canvas are your friend
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hn-acct
9mo ago
Do people actually believe that there are too many keywords? I’ve never met a dev irl that says this but I see it regurgitated on every post about Swift. Most of the new keywords are for library writers and not iOS devs. Preventing deadlock
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hn-acct
9mo ago
Actually though. We had one device that was over 10 years older without any MDM etc. and it outperformed a new laptop building the same product because of the corporate anti virus crap.
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hn-acct
9mo ago
Why does this site work better on mobile than the real google suite. Funny stuff
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hn-acct
10mo ago
Sure but PMs are billed lower than devs from my experience. You might have 1-3 on this project.
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hn-acct
11mo ago
I wasn’t aware objc was considered “fast”.
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hn-acct
11mo ago
Hyperbole
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hn-acct
11mo ago
Same here. I rarely run into this problem. I write mostly SwiftUI too. I will admit there are some built in SwiftUI views that are problematic: tables, outline groups. Most of the time it’s a syntax error or typo.
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hn-acct
11mo ago
The developer experience is worse for an iOS developer.
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hn-acct
11mo ago
How do you quantify or decide an acceptable failure rate for llm output?
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hn-acct
1y ago
If amateurs can use game porting and achieve decent results then I think the actual devs can achieve excellent results. My guess is that Mac users simply don’t buy games for their macs
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hn-acct
1y ago
Thanos snap it if you’re using ios
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hn-acct
1y ago
It’s opt in. Very explicitly opted in. Did you read the post? Because it improves actors and makes it easier for app devs and general programming use cases. Honestly I don’t get the “sky is falling” mentality towards swift because a featur
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hn-acct
1y ago
There is a two parameter onChange modifier btw
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