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hide_on_bush
searching Neon…
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Show HN: A League of Legends Drafter
(draft.leg.ovh)
2 points
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hide_on_bush
11mo ago
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0 comments
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hide_on_bush
11mo ago
Also: source code here for anyone interested! https://github.com/1363V4/datastar-soy
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hide_on_bush
11mo ago
Yes kind of, k-means clustered colors with height in proportion.
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hide_on_bush
11mo ago
Look at the pattern here: https://soy.leg.ovh/v/edecb4aa-0f70-4681-8334-85c303589e19 ;)
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hide_on_bush
11mo ago
Hi everyone! Glad HN gave this a second chance. I made a video explaining all about the site, how I used k-means clustering, threaded workers… It’s here, hope you enjoy it: https://youtu.be/jvFoGdvgWBs
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Show HN: The Shape of YouTube
(soy.leg.ovh)
38 points
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hide_on_bush
11mo ago
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10 comments
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hide_on_bush
11mo ago
yup, why not. css animations go brrrr. and anime.js is a great library.
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hide_on_bush
11mo ago
Fair point, but we often do "fat morphs", i.e. patching the whole <body> element because this one isn't going anywhere.
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hide_on_bush
11mo ago
you miss the sse support (in htmx it's a plugin) and the reactivity part (like alpine).
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hide_on_bush
1y ago
You still get a lot with a sync backend! Here I show Datastar using Flask: https://www.youtube.com/watch?v=W7kHYIrI99A
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Show HN: I recreated Ventscape using SSEs
(cosmochess.com)
1 points
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hide_on_bush
1y ago
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0 comments