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harulf
searching Neon…
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by
harulf
3mo ago
Good Technical Artists are one of the most sought after professions in game dev. But it's also an annoyingly broad role that means different specific things at different places. The one common trait is being able to bridge the gap betw
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by
harulf
5mo ago
In a UI course I took at uni (~2009) we had Jennifer Tidwell's book which was pretty much exactly what you're asking for, though not catered for mobile due to smartphones just having come out. Seems like her most recent edition ha
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by
harulf
1y ago
As another commenter proposed, try getting a course book and going through it at your own pace. With your newfound determination and interest it wouldn't surprise me if you stuck with it this time. Alternatively, if you prefer putting
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by
harulf
2y ago
Fun read! I just missed doing professional gamedev on the DS/DSi (made a few for 3DS), but we still had a Nitro devkit or two in the office. But my experience is of course very different since we both used C++ and had all the official
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by
harulf
2y ago
This is amazing to see! I've wanted a good, digital, historical atlas for more than 10 years. The ones I've seen have all had some kind of limitation that's made them less-than-ideal imo. This one seems to check most of my bo