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hardmath123
searching Neon…
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by
hardmath123
2y ago
Here's another blog post on this theme! https://github.com/kach/art-deco/blob/main/art-deco.ipynb
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hardmath123
2y ago
Re: Low FPS webcam - here's an approach that attempts to analyze coin tossing data from the _sound_ rather than the _video_, since sound is typically recorded at a much higher sampling rate (high enough to "hear" the spinning
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hardmath123
3y ago
Relatedly: The Second Eigenvector of the Google Matrix https://nlp.stanford.edu/pubs/secondeigenvalue.pdf
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A Transformer Quine that generates a lossy copy of its own weights
(twitter.com)
1 points
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hardmath123
3y ago
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0 comments
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hardmath123
3y ago
A lot of replies here are missing the key idea behind Penrose: that the "substance" and "style" of any mathematical diagram are separable. For example, the "substance" of a diagram might be a collection of sets
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Gradient Descent: The Ultimate Optimizer
(arxiv.org)
6 points
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hardmath123
4y ago
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1 comments
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Designing Perceptual Puzzles by Differentiating Probabilistic Programs
(arxiv.org)
1 points
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hardmath123
4y ago
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0 comments
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hardmath123
5y ago
I was inspired by this Rest of World post https://restofworld.org/2022/wordle-viral-turkish-japanese-t... to make a Hindi-language "Wordle" https://kach.github.io/shabdle/ just for fun.
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Show HN: Shabdle Is Wordle in Hindi
(kach.github.io)
1 points
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hardmath123
5y ago
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1 comments
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Searching for Playtronics
(web.archive.org)
1 points
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hardmath123
5y ago
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Finding a Horseshoe on the Beaches of Rio [pdf]
(cityu.edu.hk)
1 points
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hardmath123
5y ago
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0 comments
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hardmath123
5y ago
Indeed, you can "learn" (by gradient descent) new parameters to this algorithm, to generate fractals in any target shape that you want! https://hardmath123.github.io/chaos-game-fractal-foliage.htm...
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by
hardmath123
5y ago
This reminds me of a small experiment I did with a friend, where we asked different people to independently write the HTML and CSS for a website (without communicating), and then put the HTML and CSS files together to see how well they work
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PeLU: Porcelain-Emulated Linear Unit
(hardmath123.github.io)
3 points
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hardmath123
5y ago
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1 comments
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Teacup Twists and impossible braids [pdf]
(jamestanton.com)
1 points
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hardmath123
5y ago
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0 comments
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hardmath123
5y ago
You might also like this little book, "Computational Cooking," which is also, in a way, a meditation on the language of recipes. http://diyhpl.us/~bryan/papers2/CompCook.html
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Scribomechanica
(scribomechanica.weebly.com)
1 points
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hardmath123
5y ago
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0 comments
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Seeking Pencils
(pencilpages.com)
3 points
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hardmath123
5y ago
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1 comments
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hardmath123
5y ago
If you liked this, you might enjoy this little trick you can do with moiré patterns -- near the end of the post, I talk a little bit about the math behind the FFT connection. https://hardmath123.github.io/moire.html
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hardmath123
5y ago
I don't know about "practical," but you might enjoy this: https://github.com/kach/recreational-rosette
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by
hardmath123
5y ago
See also: "Words that do Handstands" (2019), where similar tricks are used to hallucinate an ambigram font! https://news.ycombinator.com/item?id=20820036 http://hardmath123.github.io/ambigrams.html
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Generative Adversarial Web Development
(kach.github.io)
10 points
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hardmath123
5y ago
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3 comments
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by
hardmath123
6y ago
You might also like the nearley playground, which lets you write a grammar in BNF and see all possible parsings of an input. You can even press a button and generate a random string that matches your grammar! https://omrelli.ug&#
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hardmath123
6y ago
See also, a post from mid-2020 that does something similar with a "softened" Life: http://hardmath123.github.io/conways-gradient.html
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by
hardmath123
6y ago
Similar post from mid-2020, using PyTorch instead of JAX, and using a "continuous" (gradient-based) hill-climbing: http://hardmath123.github.io/conways-gradient.html And the HN discussion from the time: https:&#x
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hardmath123
6y ago
Relatedly: Can one hear the fate of a coin? https://cs.stanford.edu/~kach/can-one-hear-the-fate-of-a-coi...
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hardmath123
6y ago
Parsers in nearley.js [1] are written in a very readable EBNF-like DSL; then they get desugared down to a JS file that's a lot like your snippet. [1] https://github.com/kach/nearley
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by
hardmath123
6y ago
You might like Frink! https://frinklang.org
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by
hardmath123
6y ago
See also: using differentiable approximations of cellular automata in PyTorch to reverse Conway's Game of Life; in some cases, you can get striking Turing patterns similar to what's described in this paper! http://hardm
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hardmath123
6y ago
How cool! I was on the fence about whether or not to put up the source code— I'm _glad_ I did! Do you have a recommendation for a good reference that teaches about the various metrics for point-cloud distance? (I only used Chamfer dist
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