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gthulhu
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1.
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Generations of Virtual Monkeys Cyclically Writing Hamlet
(20monkeys.xyz)
2 points
by
gthulhu
11y ago
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0 comments
2.
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by
gthulhu
11y ago
Hi. Sorry for the late reply: I do not check often this account. Feel free to contact me via the contact page (where my email address is displayed) on my website to ask me any question!
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by
gthulhu
11y ago
A specific and very efficient pruning yes. I have updated my algorithm (when I worked on the step-by-step visualization process, I realized that sometimes it was doing worthless extra steps), then it is faster than the first version. The ne
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16x16 TetraVex Solver updated (step-by-step visualization)
1 points
by
gthulhu
11y ago
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0 comments
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by
gthulhu
11y ago
I would never do that.
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by
gthulhu
11y ago
Right now: it works badly with a lot of users at the same time (it solves puzzles generated by other people...). I will then have to deactivate it very (very) soon in order to fix this issue. In general: I explain the outlines of the way it
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by
gthulhu
11y ago
Oh no (alas). This solver only works with TetraVex-type puzzles, that is puzzles for which you cannot rotate the pieces. My algorithm only permutes the pieces, like a 256-card deck. But if someone finds a way to transform the Eternity II pu
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A fast 16x16 TetraVex solver
(16x16tetravex.xyz)
21 points
by
gthulhu
11y ago
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10 comments