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gouh
searching Neon…
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1.
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by
gouh
7y ago
So basically like Ecoin from Mr.Robot, what could go wrong
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by
gouh
7y ago
Or even pay, I wouldn't mind paying 0.003$ at each Captcha as long as I have an anonymous payment system.
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by
gouh
7y ago
RTX is not necessary for RayTracing, AMD with Crytek made a demo ("Noir") of realtime ray-tracing. But still, I hope AMD will standardize a core non-proprietary Vulkan API for ray-tracing unlike the RTX close proprietary Nvidia-on
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by
gouh
7y ago
VScode is not open-source. Even when Microsoft do open source, it's not open source... It's bundled with closed source proprietary telemetry/spyware. If anyone care, there is VSCodium which is open source
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by
gouh
7y ago
Coming from Unity, I've tried Godot and I'm never going back to Unity. Yes the Asset Store is basically empty, yes will have to wait version 4.0 to have a powerful renderer, but the architecture is so clean and intuitive. Unity fe
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gouh
7y ago
I'm asking because Phoc is not on their Gitlab, thus I was wondering if someone knew where Phoc sources are ?
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gouh
7y ago
We don't necessarily create complex simulations to understand them, but to have those simulation available to then build for e.g reinforcement learning models. To take a simple example, if you have a high-school wagon-rolling-down-a-sl
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by
gouh
7y ago
I'm curious about "Phoc" replacement of Rootson, is the source available anywhere ? As stated in the readme, Rootson " does not have particularly clean code and is not particularly well designed " so it makes sense
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gouh
7y ago
Ideally I would like the social aspects of GitHub (trending/popular repository, staring projects, notifications, etc.) but with decentralized hosting. Something that would be to GitHub what Mastodon is to Twitter
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gouh
7y ago
ah okay I see, thanks for your answer
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by
gouh
7y ago
Doesn't WASI defines a sort of ABI (what are the data types, the functions, arguments, return types etc...) ?
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gouh
7y ago
a bit off topic, but I was wondering, can WASI API be used directly from c/c++ without compiling to wasm ? Basically to have native perf but still benefit from the crossplatform APIs that WASI will expose
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gouh
7y ago
It's okay to change certain settings if they don't touch privacy, for eg testing WebRender on some subset of users. But it shouldn't touch Privacy related settings. They should separate the settings into Privacy Sensitive and
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gouh
7y ago
Blender is more artist-oriented and maybe not the best suited for industrial design. But FreeCAD seems quite powerful and could be a good solution for you
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by
gouh
7y ago
Because Facebook hires skilled people, not great people.
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gouh
7y ago
Godot has three kind of languages integration : - GDScript : included by default - C# : you have to download the Mono version of Godot (and install the Mono SDK) - Any other language (Rust, Python, C++, D, etc...) : using GDNative (- And of
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gouh
7y ago
Yes, if you come from Unity like me you will find Godot amazingly intuitive and clean compared to Unity. No more weird workflow, no more prefab. Just nodes in a tree and scenes. With Unity you have many features, a big asset store that allo
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Real-Time Wideband Neural Vocoder Using LPCNet
(hacks.mozilla.org)
1 points
by
gouh
7y ago
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0 comments
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by
gouh
7y ago
This sounds great. Basically the web created a cross platform & sandboxed API to access everything we need (Camera, Sensors, OpenGl through WebGl, etc.) but it was very opinionated (for historical reasons) as it imposes the slow JS, the