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ertucetin
searching Neon…
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7 ms
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1.
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by
ertucetin
2mo ago
They are playing dirty.
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Clojure is almost as fast as C (with some help)
(ertu.dev)
4 points
by
ertucetin
3mo ago
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0 comments
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by
ertucetin
4mo ago
The beauty of Clojure/Lisp is that we have a nice macro system. Over the years, people created their own macros to simulate async/await. This is a powerful feature of Lisp, you don’t have to wait for an official release, you can j
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by
ertucetin
5mo ago
People call him Scam Altman for a reason.
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by
ertucetin
6mo ago
I’ve built many different kinds of software (backend, frontend, 3D games, cli tools, code editor, and more) with Clojure and have been using it for over a decade now. I can confidently say that, among the list I mentioned, it’s the best for
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by
ertucetin
7mo ago
It is enjoyable if you are working on boring/enterprise software; it is not enjoyable when you are working on your own things.
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by
ertucetin
7mo ago
I just fucking love this guy.
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by
ertucetin
7mo ago
That's why I'll only read source code written until 2024.
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by
ertucetin
8mo ago
It’s the journey, not the destination, but with AI it’s only the destination, and it takes all the joy.
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by
ertucetin
8mo ago
Recently wrote a blog about this: https://ertu.dev/posts/ai-is-killing-our-online-interaction/
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by
ertucetin
8mo ago
https://ertu.dev
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Updating 100k cubes instantly using Clojure and LWJGL
(twitter.com)
2 points
by
ertucetin
8mo ago
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0 comments
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How I build levels while the game is running
(twitter.com)
7 points
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ertucetin
9mo ago
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0 comments
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by
ertucetin
9mo ago
I recently wrote a blog post similar to this situation: https://ertu.dev/posts/ai-is-killing-our-online-interaction/
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AI Is Killing Our Online Interaction
(ertu.dev)
2 points
by
ertucetin
9mo ago
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0 comments
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by
ertucetin
9mo ago
Yes, sorry about that if it annoyed you. I was too busy to write a good human-sound readme. It was an old project, and I wanted to release it as open source as quickly as possible.
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by
ertucetin
9mo ago
Hey, thanks for the feedback. Honestly, I don't know. It seemed pretty easy to do that way at that time. But I'd accept PRs that could improve the product.
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by
ertucetin
9mo ago
Currently polishing my game, it's a 3D troll platformer. I published the initial demo on Steam last week: https://store.steampowered.com/app/4224780/Reflex_Run/ I am using a very different tech stack for
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by
ertucetin
9mo ago
Why not do it in Lisp? At least, it is cool.
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by
ertucetin
9mo ago
It looks really nice, but CPU usage is almost 100% all the time. I have a MacBook Pro M3. When I open some fancy Three.js scenes that I found on the net, I instantly profile them. Most of them are really bad in terms of performance. I don&#
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by
ertucetin
10mo ago
We need Rust alternative not written in Rust
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by
ertucetin
1y ago
Here is Clojure implementation of Space Simulator: https://wedesoft.github.io/sfsim/
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by
ertucetin
1y ago
Does this mean engineers of Google can't fix it?
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by
ertucetin
1y ago
We just need a software that renders the f**ing html/css, that's all. Everyone please stop creating new browsers.
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A Snapshot from the Walkman Era
(ertu.dev)
5 points
by
ertucetin
1y ago
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1 comments
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by
ertucetin
1y ago
This is cool also BabylonJS has nice gaussian splat support as well: https://doc.babylonjs.com/features/featuresDeepDive/mesh/gau...
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by
ertucetin
1y ago
Nope, please do a benchmark. It's almost saying Go is 5 times faster than Java.
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by
ertucetin
2y ago
Can we use any JVM language, like Clojure?
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by
ertucetin
2y ago
> REPLs are not useful design tools (though, they are useful exploratory tools) I disagree with this. I’m a Clojure dev, and most of the time, I use the REPL to iterate on features, fix bugs, and refactor, thanks to the fast feedback loo
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by
ertucetin
2y ago
I guess no, if it performs really well I might consider it.
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