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erdevs
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5 ms
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1.
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by
erdevs
3mo ago
I am a human and I don't know how to interpret this prompt.
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by
erdevs
4y ago
Happy holidays, dang! Thank you for all the effort you pour into making HN as useful and vibrant a forum as it can be. You help set the bar for productive online discourse, and that means something and is more and more important in the wor
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by
erdevs
4y ago
Yes, this is good clarification, thank you!
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by
erdevs
4y ago
I finally got a chance to look this up, and I think saying that Hans "lied outright" is fair. (Obviously on the assumption that you believe chess.com's analysis of his play on the site, and their claims of Hans' admissi
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by
erdevs
4y ago
> Where does this report state that the "removal of Hans' ban was controversial among chess.com's Fairplay staff?" Page 58, from the text of a letter chess.com sent privately to Hans, just after they banned him: "
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by
erdevs
4y ago
I don't think engine correlation necessarily proves anything, on its own. It's worth remembering, though, that chess.com's report a) presents more than merely raw engine correlation, and b) its correlations do not seem to mat
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by
erdevs
4y ago
> I find the decsription "lied outright" unfitting Hmm.. if time allows in the next hour or so, I will find his exact quotes from the interview and will definitely edit this out if it is unfair. But my recollection is that Han
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by
erdevs
4y ago
The report outlines the rationale in some detail. The removal of Hans' ban was controversial among chess.com's Fairplay staff. In recent months, suspicions grew about Hans' tournament performance among both elite chess play
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by
erdevs
4y ago
The full report is worth reading, if you're interested. It reveals a great deal of additional information, not just about Hans' history of cheating and his misrepresentations, but of wider spread cheating (or suspected cheating)
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by
erdevs
4y ago
This report provides a detailed background of Hans' potential cheating, and detailed breakdowns of certain aspects of chess.com's cheat-detection methodology, including previously unknown (or little known) methods such as window f
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by
erdevs
4y ago
A key fact to understand in thinking about cheating in over the board chess: a strong player can defeat a much stronger opponent with just 1-3 hints per game indicating the strongest move. For example, most chess experts agree that a ~26
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by
erdevs
5y ago
Thank you for the link to this paper, as I'd looked for it previously and somehow didn't find. Do you happen to have a link to the spreadsheet handy too? Thank you, if so.
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by
erdevs
5y ago
Does the hypothesis in question seem to hold for, say, the world's top 10 languages (by, say, # of living fluent speakers globally)? Top 30? I'm genuinely curious. And also trying to discern whether your point is that many-- but
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by
erdevs
6y ago
Mathematics often deal in abstractions, and "God" may be used as a linguistic abstraction for ideal or perfect knowledge. It's a shorthand in writing casually about the most elegant mathematical insights. Its use is also a
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by
erdevs
6y ago
I see many comments here asserting that RCV is "fundamentally sound" and that there is proof that it satisfies at least strategyproofness (in the sense of Cooperative Game Theory and Social Choice Theory, s.t. revealing/votin
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by
erdevs
8y ago
Thanks for the reply! And apologies I didn't realize the autocorrect on my phone turned "PvNP" to "PnP". I'll read up on the recent works you mentioned here. Appreciate the link to your comment on Blockchain
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by
erdevs
8y ago
I'd just first like to say that I love reading your work. I'm always delighted when I see an update on Shtetl-Optimized and I admire how you are both simultaneously rigorous and funny in your papers and posts. Your PnP survey st
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by
erdevs
8y ago
Interledger and other such protocols are designed to facilitate exchanges across distributed ledger networks. The underlying whitepaper this article is based on mentions Interledger in a few places as a promising direction for some compone
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by
erdevs
8y ago
Wow, to me this read completely differently. More like a primadonna, making knee jerk judgments and contemptuously bandying about his authority. The impressive character was Carmack.
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by
erdevs
8y ago
Boy, the logic in this article is bad. PoW is not the only solution to the BFT. PBFT PoS, DPoS, etc are all "solutions", in that they represent a series of tradeoffs to achieve consensus in the presence of faults, just as PoW d
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by
erdevs
9y ago
Haven't checked directly but from comments above seems they are profitable in terms of cash flows?
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by
erdevs
9y ago
I haven't reviewed yet but from the synopses above, it sounds like they are generating FCF / are cashflow positive? "Profitability" can mean many things (FCF, NI, EBIT, EBITDA, OIBA, GAAP-figures, non-GAAP, etc)... But
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by
erdevs
9y ago
If you don't mind sharing your company name or some anonymized form of contact info if you prefer, there are people here who can help, assuming your biz/opportunity is legit.
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by
erdevs
10y ago
This is an outstanding comment. Few people understand what Buffet and Munger mean when they discuss "moat" and even fewer understand the importance of cost of capital in BK's investment successes. It may be possible to build
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by
erdevs
10y ago
I completely disagree that videogames are bad (in moderation, of course, as all things). Games often involve problem solving, learning systems, practice and continual improvement. Compare this to other forms of entertainment media and gam
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by
erdevs
10y ago
> All of these pieces carefully avoid talking about the fact that Uber claims to have been profitable in several US cities in 2016. In places where they have had time to figure our their model, pricing and supply/demand, they appear
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by
erdevs
10y ago
Yeah, I'm surprised they didn't design for this. Typically replays (in any game) are a log of initial state and then player input commands, rather than complicated state streams. Input commands are simply replayed in the simulat
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by
erdevs
10y ago
Interesting. I'm surprised they took this approach.
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by
erdevs
10y ago
Wow, that is crazy! Thanks for the info.
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by
erdevs
10y ago
What do the map hacks accomplish? Can you see full unit information across the map? I doubt this is the case, except for the game host. For clients, I'd be surprised/disappointed if this were true as it is not costly to filter
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