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epaga
searching Neon…
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17 ms
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1.
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by
epaga
8d ago
As far as I understand, the best any AI was able to get to until now was being able to produce blue science which is like level 2 or 3 of a science tree like 10 levels deep. To me who has maybe put 20-30 hours into Factorio, this is even mo
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Codex on GPT6 Astra Low launched a rocket into space in Factorio Space Age 2.1
(reddit.com)
27 points
by
epaga
8d ago
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18 comments
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by
epaga
9d ago
Thanks! I've been into submarine sims since I was a kid and my dad showed me Silent Service 2. Later I got into Silent Hunter 4 and I started thinking that it would be fun one day to distill the core tactical stuff to just a simple map
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by
epaga
13d ago
While we have you here - I've seen this discussion multiple times - does @dang "do" anything to get your attention, or did you just happen to see it because you were scanning the comments manually, and therefore email is bett
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by
epaga
23d ago
Think not but “Normal Shark” just didn’t have the same ring to it
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by
epaga
23d ago
Two weeks ago, I released the tactical map-based WW2 submarine sim Silent Shark (which I got feedback on from HN for beta test a few months ago https://news.ycombinator.com/item?id=48180924 ) and it's gone extremely we
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by
epaga
1mo ago
They very wisely removed the code part and specify you only need to disclose GenAI stuff.
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by
epaga
1mo ago
That looks really cool, hadn't heard about that. But I did grow up with Silent Service II. And it turns out, the subsim niche is bigger than I had thought. Very fun!
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by
epaga
1mo ago
Wow, hadn't heard of Sunless Sea till now, what I'm seeing of it looks gorgeous, thanks. For Silent Shark, the map being kind of the "protagonist" if you will and then having the trays of buttons or instruments on the si
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by
epaga
1mo ago
Thanks! The "pre-pilot training" this is pretty much what the Basic Tutorial is all about, have you tried it?
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by
epaga
1mo ago
Thanks so much! A few of those are on my (very long) list already. It's been so great getting so much positive feedback and ideas coming in.
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by
epaga
1mo ago
Thanks for trying it out and for the feedback! I used to have the red arrows be pulsating and got feedback that it felt "too much" and kind of out of place in the game... probably need to find a middle ground.
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by
epaga
1mo ago
I'd also like to hear what AI smells you are picking up in the game. The only AI graphics in the game (as described on Steam) are literally just clean-up jobs of existing historical maps. That is it. This is very much a hand crafted ga
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Show HN: Silent Shark – tactical map-based WWII submarine sim
(silentshark.app)
79 points
by
epaga
1mo ago
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38 comments
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by
epaga
1mo ago
Nearing the release of my first game ever - Silent Shark, a tactical, map-based WW2 submarine sim releasing this Wednesday on PC, Mac, and Linux! I'm at about 17,000 wishlists on Steam and I'm having such a blast. Very impressed w
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by
epaga
1mo ago
Such a beautiful tribute. You get such a sense of his urgency at really wanting as many as possible to understand how precious and wonderful this woman was to him.
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Project Setti
(readme.dm)
4 points
by
epaga
3mo ago
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0 comments
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The Fable 5 Export Controls Harm US Cyber Defense
(lutasecurity.com)
3 points
by
epaga
3mo ago
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0 comments
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by
epaga
3mo ago
Thanks so much! It's been an absolute blast to create and tweak.
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by
epaga
3mo ago
Continue work on my map-based WW2 Pacific submarine sim Silent Shark https://silentshark.app - I just added lifeguarding missions and am going to do my first ever "developer broadcast" on Steam tonight for the Steam Ne
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by
epaga
3mo ago
If you look at the trajectory of your stance, do you think you might reach "Uh-oh this is doing just as good a job as I can do in a much shorter time?" within the next year? I feel like that's what happened to pure coding for
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Sweet Jeebus, macOS 27 Golden Gate Removes the Dumb Icons from Menu Items
(daringfireball.net)
322 points
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epaga
3mo ago
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170 comments
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by
epaga
4mo ago
Yes indeed - ARCore on Android, ARKit on iPhone - AR optimizations are crazy good.
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by
epaga
4mo ago
Hey! Thanks for recommending this!! That’s my app. :) pushing the tracking work off to the phone is helpful for freeing up resources on the computer.
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by
epaga
4mo ago
My teenage son has held multiple LAN parties this past year at our house. They are far from dead, just maybe not quite as widespread as they used to be when I was his age.
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by
epaga
4mo ago
If you join our Discord and ping me there, I can add you to TestFlight for beta testing the App Store version!
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by
epaga
4mo ago
Thanks so much for the kind words! > How long did it take you? It's taken about 3 months of my spare time (some evenings and a few weekend afternoons) so far. > Is any of it vibe-coded? I actually started the project back in Febr
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by
epaga
4mo ago
Found the setting and fixed that.
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by
epaga
4mo ago
Optimized to webp. Thanks again!
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by
epaga
4mo ago
Whoops thank you! Will optimize soon.
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