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emotiveengine
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1.
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by
emotiveengine
6mo ago
Thanks so much! I've learned way more than I anticipated (or even wanted..lol) about shaders and resource managment. Now that the pattern is established, I'm going to do a barebones with templates so folks can fork and make a much
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by
emotiveengine
6mo ago
Have to agree with _pdp_ on this one. I just don't see the need for an LLM agent to do a recursive grep for API keys in public repos. Not saying people shouldn't build these tools, but the use case is lost on me. It feels like the
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by
emotiveengine
6mo ago
I tried going back to Thunderbird for RSS recently just to get away from bloated web readers. The fact that you can use standard email rules to filter out high-volume noise is actually amazing. You can just auto-archive posts based on regex
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by
emotiveengine
6mo ago
Did designing for LLM output first actually change the component API, or does it mostly live in the docs and tooling?
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by
emotiveengine
6mo ago
How do you handle sync conflicts when the same expense gets edited offline on two devices before syncing? Last-write-wins, or something more sophisticated?
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by
emotiveengine
6mo ago
I maintain a few small open source projects and the PR quality went off a cliff once AI coding tools got popular. People generate something that compiles and looks reasonable but is wrong in ways that take me longer to explain than to just
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by
emotiveengine
6mo ago
I spent a while trying to sync animation to music and the biggest surprise was how much rhythm alone does. Change BPM, same notes, same key, and the emotional feel completely flips. 120 BPM is neutral. 60 is contemplative. 160 is anxious. N
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by
emotiveengine
6mo ago
Right? If they're using some sort of tool, there's always another tool to fool the tool.
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by
emotiveengine
6mo ago
Started this about 6 months ago. Wanted an animated character that could react to conversation, not just sit there as a static avatar. First version was Canvas 2D. Shape morphing and particles. Worked fine for basic emotions but felt limite
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Show HN: Emotive Engine – I wrote 8 elemental shaders to prove one pattern works
(github.com)
1 points
by
emotiveengine
6mo ago
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3 comments
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by
emotiveengine
11mo ago
Thank you! It's been a super fun project.
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Show HN: Emotive Engine – Animation engine with musical time (not milliseconds)
(github.com)
6 points
by
emotiveengine
11mo ago
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2 comments