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dyigitpolat
searching Neon…
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5 ms
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1.
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by
dyigitpolat
8mo ago
it was very easy to support the portal mechanism when the entire problem is mapped as a network flow optimization. i could just simply add the portal coordinates together with the neighbors.
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by
dyigitpolat
8mo ago
MILP solver: https://github.com/dyigitpolat/enclose-horse-solver/blob/mai... try at: https://dyigitpolat.github.io/enclose-horse-solver/
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Enclose.horse Solver
(dyigitpolat.github.io)
1 points
by
dyigitpolat
8mo ago
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1 comments
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by
dyigitpolat
8mo ago
just vibe-coded an optimizer for the game enclose.horse that takes in the screenshot of the grid and the number of walls as input, and spits out the optimal wall configuration (supports cherries too!) algorithm: 1. infer grid dimensions 2.
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by
dyigitpolat
8mo ago
just vibe-coded an optimizer for this game that takes in the screenshot of the grid and the number of walls as input, and spits out the optimal wall configuration (supports cherries too!) algorithm: 1. infer grid dimensions 2. color histogr