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dualogy
searching Neon…
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1.
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by
dualogy
4mo ago
I think you're on to something here. For a multi-product dev company, they could (if domain still available) brand as 'without.ai' or 'no.ai' or 'sans.ai' and do 'taxware.sans.ai', 'todo-mvc
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by
dualogy
7mo ago
Well for git stuff or any CLI stuff, I just key-chord into the integrated terminal (or alt-tab into my terminal emulator, depending on task) and do the git commands, having the whole "git integration" thing disabled in `settings.j
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by
dualogy
7mo ago
Aficionados of modal editing often insinuate that one would require mouse use in non-modal editing. Yet I have always fully keyboard-operated my non-modal editors, whether VSCode in the last 9 years or previously, Sublime and others, all th
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by
dualogy
7mo ago
> VS Code with the Vim extension is largely mouseless It's also easily mouseless without any Vim or like extension. I never mouse in it, having given intuitive-to-me keychords to all the various moves I need to make beyond the stand
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by
dualogy
7mo ago
> Using electron or GTK or whatever You say that like they're in the same category, but one is an embedded Chromium and the other a native windowing toolkit.
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by
dualogy
7mo ago
> as practically all so called c++ libs also export a c header as they know how important it is In the gamedev space, I'd say too few of them do.
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by
dualogy
7mo ago
> 90s/early 2000s breakbeat songs Can recommend such a mix, too. Gather select works of The Chemical Brothers, The Dust Brothers, Bassbin Twins, Crystal Method, DJ Krush, Dub Pistols, Lunatic Calm, Meat Katie... and you're Some
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by
dualogy
8mo ago
> but for writing a complete application I would want to develop in my language/editor/ecosystem of choice For well over a year now, you can use an external editor (VSCodium or whatever) and set it in Godot settings (so that cl
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dualogy
8mo ago
AngelScript. Matured & maintained since 2003, is fully typed and with C syntax. https://www.angelcode.com/angelscript/
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by
dualogy
8mo ago
Since I found with searchable app menus / start menus that I don't ever navigate through menus but just start typing, I ditched the menu entirely and have KRunner bound to the Win key. Not only is it fine with any desktop app GTK
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dualogy
9mo ago
Gives "Non-Image content-type returned", I guess GH doesn't like hot-linking its hosted user assets. Might want to link the `.md` that embeds it instead, if any
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by
dualogy
9mo ago
> transparent switching between skins (about as easy as changing the tab sizes) One of my pet "not today but some day" project ideas. In my case, I wanted to give Python/Gdscript syntax to any & all the curly languages
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by
dualogy
10mo ago
Goood stuff! One of my long-standing "would make if I had the time and perseverance" themes has been a terminal text editor that's hugely VSCode-like + compatible, so always glad to hear anyone going anywhere near that, and h
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KDE going all-in on a Wayland future
(blogs.kde.org)
58 points
by
dualogy
10mo ago
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46 comments
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by
dualogy
10mo ago
For flow-compatible electronica, let me add specifically: https://netlabels.org/electronic-music/ https://files.scene.org/browse/music/ https://netlabelarchive.org/ https:&#
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by
dualogy
10mo ago
Also very neat is DearImgui via either https://github.com/AllenDang/giu (Go-convenient wrapper) or https://github.com/AllenDang/cimgui-go/ (raw bindings)
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by
dualogy
10mo ago
That is both .NET stuff, Wails is one of various Go options.
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Ask HN: What's your top-recommended tuts for chatbot dev with local-hosted LLMs?
1 points
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dualogy
10mo ago
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0 comments
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by
dualogy
10mo ago
> Speaking of writing javascript instead of JSX, I'm a big fan of the hyperscript approach Speaking of writing JS instead of JSX or your example, I like the vanjs.org approach: const Hello = () => div( p("Hello
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by
dualogy
10mo ago
Yeah that seems like an area for improvement in Godot's GUI system indeed. For my stuff, I never had a need for theming, but good to keep in mind if one ever wanted to do an app shared with others. Another homegrown personal tool I had
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by
dualogy
10mo ago
Release build of such a Godot-built tool is between 60-70 MB. Other than that, it seems fast enough & RAM-friendly enough for the usual simple use-cases. Game engines tend toward self-optimization over time.
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by
dualogy
11mo ago
Godot is neat for personal tool-making where I just need a small gui with basic controls and can express the whole proggie in just GdScript (API has sufficient OS interactions for most needs), I just whip it out for those when I otherwise d
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dualogy
11mo ago
Well, lobste.rs has tags and then you can block whatever tags you choose to block, and for HN you'd need a reader that classifies / auto-tags posts and allows blocking out tags, which you'd start doing after verifying the aut
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by
dualogy
11mo ago
> the intros really undersell how bad the experience of using SAT solvers directly is, the DIMACS sat file format makes me think of the year 1973 "MiniZinc" is the name of the Pythonic-ish-like syntax targeting (ie on-the-fly
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Silicon Valleys AI agents can't schedule meetings but promise to replace workers
(nearlyright.com)
4 points
by
dualogy
11mo ago
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0 comments
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by
dualogy
11mo ago
> My impression is that it was going to take a few years for things to shake out. Is that wrong? I had that very impression in early 2020 after some months of Zigging (and being burned by constant breaking changes), and left, deciding &q
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by
dualogy
11mo ago
Even with JS/TS app code, instead of Electron, you can still also use Tauri afaict: just minimally get the Tauri binding up in your compiles-to-native lang of choice, and then one can still write the overwhelming bulk of the GUI in JS&
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by
dualogy
11mo ago
TextAdept, the most criminally-underhyped high-quality text editor that I know of, has supported LSP for quite some time now IIRC, and has (not just GUI versions but also) a first-class TUI version.
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by
dualogy
11mo ago
> The tone of the article sounds so breathlessly over-excited that it's bordering on self-parody. Welcome to every Wired article ever, certainly from its inception well into the mid-2000s at least. Today it's at best amusing, b
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by
dualogy
1y ago
> We need to build better native UI libraries that just open up a WebGL context and draw shit to that. DearIMGUI can probably already do like 85% of what modern webapps do. Would be totally into that! But then as soon as you're de
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