Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
drzel
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
5 ms
·
1.
▲
by
drzel
10mo ago
plans = { 1.month => {standard: 10, pro: 50, enterprise: 100}, 1.year => {standard: 100, pro: 500, enterprise: 1000} } plans.each do |interval, details| details.each do |name, amount| Bil
2.
▲
Google AI Mode
(search.google)
1 points
by
drzel
11mo ago
|
0 comments
3.
▲
by
drzel
1y ago
Love Pico CSS. I've used it for close to a decade on https://www.fortressone.org - just works, and looks pretty enough out of the box.
4.
▲
Show HN: Internet Archive File Browser
(iafb.online)
4 points
by
drzel
1y ago
|
1 comments
5.
▲
by
drzel
3y ago
FortressOne is a fork of 1996 QuakeWorld Team Fortress. International tournaments are still played and streamed in Twitch. Next weekend there will be players from around the world meeting in Sydney Australia for a in-person LAN event.
6.
▲
by
drzel
3y ago
Not really an app, but I really missed playing the 1997 multiplayer-only game QuakeWorld Team Fortress, so I forked it and made FortressOne. It worked! We play most days, and wonderful community has grown around it. https://www.f
7.
▲
by
drzel
3y ago
Great moments in this vid. Captures the scene in Australia in 2003. Focussed on Team Fortress. https://m.youtube.com/watch?v=ESzTCRsz7vY Many of the people captured in this video still play today and have enduring friendshi
8.
▲
by
drzel
3y ago
Someone do pushing shit uphill with a stick.
9.
▲
by
drzel
3y ago
The copied data will one day get out of sync. And you will have a difficult and urgent issue to solve. Query complexity on the other hand requires knowledge, to make the query work and again to make it fast. But it won’t be urgent, and havi
10.
▲
by
drzel
3y ago
Yep I’m in this code base a lot, and there’s a lot of this. Some of it by John’s own hand. But you know, if it works, it works. I’ve added plenty of my own bugs in the same spirit.
11.
▲
by
drzel
3y ago
Modern QuakeWorld has the option of enabling ‘air step’ which allows surfing up stairs. I don’t think the deathmatch purists use it, but it’s become standard in FortressOne (modern QWTF fork).
12.
▲
Electrons Can Solve Mazes
(youtube.com)
1 points
by
drzel
3y ago
|
0 comments
13.
▲
by
drzel
4y ago
In 1997 I played my first online multiplayer game. It was QuakeWorld Team Fortress. It was incredible, janky, fast, ugly, complicated and absorbing. I found a community of other players through IRC and devoted 8 hours a day to playing this
14.
▲
by
drzel
4y ago
FortressOne, a fork of the 1996 Quake mod Team Fortress. Though there are only a few dozen players, for them, and me, the game and the friendships that have built up around it means the world.
15.
▲
Spintronics Simulator
(simulator.spintronics.com)
1 points
by
drzel
4y ago
|
0 comments
16.
▲
by
drzel
4y ago
not sure about that red 10-ball tho.
17.
▲
by
drzel
4y ago
When your toddler wants something, think very hard before you say no. If any amount of screaming, crying, moaning, is going to change your mind, then just save yourself the hassle and say yes. Meanwhile, your toddler will learn that when yo
18.
▲
by
drzel
4y ago
I maintain a free, open source, fast paced shooter that really only works with <100ms pings. To this end I have a dozen servers around the globe. Each server runs a docker-compose with four instances of the game server (each for 24 playe
19.
▲
by
drzel
4y ago
Nope.
20.
▲
by
drzel
4y ago
I have all those things, but I used a very specific email address for AWS. Basically, name+unique_identifier@domain.tld The unique_identifier is unique to this AWS account.
21.
▲
by
drzel
4y ago
Nope.
22.
▲
by
drzel
4y ago
Yep the email address is of the format: name+serverlocationyear@domain.tld and has absolutely only ever been used for this one purpose.
23.
▲
Ask HN: Has AWS Been Hacked?
33 points
by
drzel
4y ago
|
21 comments
24.
▲
by
drzel
4y ago
FortressOne (modern fork of QuakeWorld Team Fortress). Disclaimer I am a core contributor. https://www.fortressone.org
25.
▲
by
drzel
4y ago
Not exactly only for me, but I created a pick-up bot for my Discord server. Goes good. https://discord.fortressone.org
26.
▲
by
drzel
5y ago
I’ve been working on a fork of 1996 Quake Team Fortress mod on and off for a decade. There are a small group of dedicate players and that’s enough for me to be able to play the game I love.
27.
▲
by
drzel
5y ago
Can anyone recommend the best alternative to Spotify that still has Neil Young? Ideally with a linux client and the ability to control one device from another device's linked client. I listen to quite a bit of Neil Young and not-so-muc
28.
▲
by
drzel
5y ago
Yep! Both USA and Australians ping < 100ms to Guam. We’ve also done quite a bit of work to add anti-lag, making it better than ever.
29.
▲
by
drzel
5y ago
Blatant self-plug: We've been working on an open source fork of Quake Team Fortress for a few years now: https://www.fortressone.org If you like remastered Quake (particularly multi-player), you'll probably enjoy it. O
30.
▲
by
drzel
5y ago
FortressOne dev here. We use a Discord and it was the perfect fit for us. Since we're game focused. A forum simply would not have worked. It's a matter of the right tool for the job as usual. Though, it might be nice to publish th
More ›