Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
drainyard
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
drainyard
3y ago
Bit late to reply to this, but my point was that it's strange to complain that specific types of food is unavailable, when the people that would make that food aren't here. I can still appreciate that someone coming from the US mi
2.
▲
by
drainyard
3y ago
Also, there are barely any Chinese people here or Mexican people, why do you expect there to be mexican food? Look for Vietnamese, Syrian, Turkish etc. and you'll find plenty of good stuff.
3.
▲
by
drainyard
3y ago
Right ok, I see if you're looking for something non-European you'll likely not find anything as good as the good stuff in the US. But that seems like you're looking for the wrong thing. I understand the point in the article n
4.
▲
by
drainyard
3y ago
I really don't agree with this > Eating out is a big part of your life; there are restaurants, but they're expensive and for the most part unimpressive. If someone who worked at Noma owns it, then it's probably great, but
5.
▲
by
drainyard
3y ago
Please tell me where you find houses for under $37.000 in Denmark right now? Even outside of Aalborg you will pay at least $70.000-100.000. But yeah if you're a tech worker and can live with living outside of a bigger city, you will do
6.
▲
by
drainyard
3y ago
Well I guess there is kommuneskat, which differs between kommuner. So you can pay anything between 37 to 39 depending on where you live. But the 15% base tax doesn't make sense to me either.
7.
▲
by
drainyard
3y ago
While I agree with your point, the map example is not entirely well represented in your comment. The idea is not to just store keys and values in separate arrays, the idea is to look at your use case and model your data after the transforma
8.
▲
by
drainyard
3y ago
Uber is not really a taxi company. They do a whole lot of general transport infrastructure not for laymen. But 36k still seems absurd.
9.
▲
by
drainyard
3y ago
Part of the point of Casey's videos (Previous one https://news.ycombinator.com/item?id=34966137 ) is that it _doesn't_ take more time because very often the simple thing is the fast thing. So if most people unlearn
10.
▲
by
drainyard
4y ago
You could spend 2 minutes looking up who you are talking about. This video from 2015 where Casey is interviewing Mike Acton: https://www.youtube.com/watch?v=qWJpI2adCcs Also this course where he specifically talks about Num
11.
▲
by
drainyard
4y ago
It seems like you may be assuming that Casey is arguing against writing clear code, which he is not. He is arguing that you should just write the simple thing and usually that is also the most clear, readable and "maintainable" co
12.
▲
by
drainyard
4y ago
WHO recommends _up to_ 2 years. After 6 months in addition to other nutrition.
13.
▲
by
drainyard
4y ago
If it seems like he is implying he came up with arena allocators himself, that is definitely not intended. I didn't read it like that though.
14.
▲
by
drainyard
4y ago
That's a good point. My daughter is in daycare so I could take her home anytime I want if I'm home. If I (and my partner) had the opportunity to work less during weekdays and more in the weekends I'm still not sure we would d
15.
▲
by
drainyard
4y ago
If you have children weekends are incredibly important.
16.
▲
by
drainyard
4y ago
Are you suggesting that 100 LOC is a lot to maintain? If the implementation was something like several thousands it would be a different story, but 100 LOC is a few functions as seen in the article. I think there is a lot of merit to not us
17.
▲
by
drainyard
4y ago
Something like Terminal Click? https://media.handmade-seattle.com/terminal-click/
18.
▲
by
drainyard
5y ago
I assume a lot of people roll their own containers and use STL algorithms, which makes a lot of sense if you need control over allocations but still want to utilise the STL.
19.
▲
by
drainyard
5y ago
A lot of game companies don't use STL. I assume theremust be plenty of system software companies doing the same.
20.
▲
by
drainyard
5y ago
Unless you add a repr(C) attribute for C interop.
21.
▲
by
drainyard
5y ago
> (2) Have you heard of https://dion.systems/ that was linked here recently? They are working towards going away from text as the source format. It remains to be seen whether or not it is a good idea and/or if it wi
22.
▲
by
drainyard
5y ago
They do that to make it easier to find the bricks, make it more interesting to look at while building and because they likely produce more bricks in those basic colors (last one may be outdated).
23.
▲
by
drainyard
5y ago
I found this to be true for a long time, but these days you have something like Fork which is much lore user friendly and FAST! We used to use Sourcetree, which is an abomination in comparison. I always use(d) the terminal, but Fork is the
24.
▲
by
drainyard
5y ago
I cannot stress enough how infuriating it is when a page loads content under my mouse cursor at such a delay that I can manage to point at a link and click on it _before_ the new content is loaded so that I click/tap an unexpected link
25.
▲
by
drainyard
5y ago
A lot of modern programmers don't practice non pessimization. Back of the envelope: what is feasibly the best this should perform? So you end up with things that take up way more resources tham necessary because anyone has at least 8GB
26.
▲
by
drainyard
6y ago
A lot of the time I see these build systems try to solve a few issues: 1. Dependency handling 2. Single script for multiple platforms 3. Easy for a new user to just "run" But I have yet to find a build system (for C/C++) that
27.
▲
by
drainyard
7y ago
> So just keep it simple and trust the compiler. This also applies to algorithms, complicated ones with lots of branching will often perform far far worse in practice than the naive one, you can’t trust the big-O alone. So profile when i
28.
▲
by
drainyard
7y ago
It should be opt-in though. A compiler-flag for debug builds or similar.
29.
▲
by
drainyard
7y ago
I used to agree with this, but having spent a while in a very good C++ project (by C++ standards), even if we try to always forward declare and not include any unnecessary headers in headers, we still have a clean debug build time of 30-40
30.
▲
by
drainyard
7y ago
I guess that makes sense, because those people are the ones noticing the most negative effects due to overuse/oversharing.
More ›