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datavorous_
searching Neon…
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6 ms
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Your harness design is probably bad
(datavorous.github.io)
1 points
by
datavorous_
1mo ago
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0 comments
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by
datavorous_
7mo ago
zero games were thrown away for castling, because i forced stockfish not to castle (and not to play en passant/promotion) by filtering legal moves and only giving those filtered moves via root_moves so every game stayed in the same no
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by
datavorous_
7mo ago
Thanks for pointing it out! I will try to patch it. Appreciate you taking the time to test it.
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by
datavorous_
7mo ago
Oh well, the file initially looked like https://github.com/datavorous/sameshi/blob/7ab4e47144f96becd... It is hideous now!
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by
datavorous_
7mo ago
none. scribbling long enough on a piece of paper is more enjoyable than prompting.
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by
datavorous_
7mo ago
maybe for very low ratings it's plausible? 1 elo per byte might happen in a tiny range but at a useful strength it would break fast, that's what i think
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by
datavorous_
7mo ago
i forced stockfish to play only non castling, non en passant, non promotion moves by filtering legal moves and passing only those as root_moves also removed castling/EP rights from FEN
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Show HN: Sameshi – a ~1200 Elo chess engine that fits within 2KB
(github.com)
230 points
by
datavorous_
7mo ago
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69 comments
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Show HN: Spheni – A Vector Search Engine in C++ built from scratch, for Python
(github.com)
2 points
by
datavorous_
7mo ago
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0 comments