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conorpo
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13 ms
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by
conorpo
2y ago
Seeing alot of parallels to the article by Stephen Wolfram posted a few days back on the fundamental nature of time .
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by
conorpo
2y ago
Does anyone know why this isn't an issue for modern games on PC? I assume it's because more uniforms are used, and the amount of shaders that actually need to be compiled at runtime is minimized, not to mention that the Graphics A