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comagoosie
searching Neon…
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1.
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by
comagoosie
6mo ago
A tool that's great to have in one's Rust/Wasm toolbelt is tsify[0] which has been handy in ensuring type-safety for plain ol' data. Very handy to update serde data structure and see all the typescript errors that after
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by
comagoosie
6mo ago
The good news is that since August 2025 there's been quite the uptick in development, in large part thanks to folks working over at Cloudflare.
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by
comagoosie
2y ago
I was skeptical of X-Pipe at first, but after setting it up to access a remote docker container running Postgres that wasn't listening on a publicly accessible port, I can say that no other tool gets out of my way as fast as XPipe so I
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by
comagoosie
2y ago
One nuance missing from the article is that since branded / tagged types extend from the base type, callers can still see and use string methods, which may not be what you want. Equality can be problematic too. Imagine an Extension typ
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by
comagoosie
2y ago
Isn't there a risk with this approach that you may receive input with a repeated prefix when there's a variable of type `string` and the prefix is prepended to satisfy the type checker without checking if the prefix already exists
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The WebAssembly value proposition is write once, not performance
(nickb.dev)
2 points
by
comagoosie
3y ago
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0 comments
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by
comagoosie
3y ago
No joke, rerun seems perfect for visualizing a game like rocket league. Thank you for the recommendation!
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by
comagoosie
3y ago
Thanks for sharing, very inspiring. I love Rust for parsing video game replays / save files. I've authored a Rocket League replay parser (boxcars) and an entire suite of web visualizations (via Webassembly) for EU4 called pdx.tool
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WASM compression benchmarks and the cost of missing compression APIs
(nickb.dev)
91 points
by
comagoosie
4y ago
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21 comments
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The footgun with Docker Compose shared configurations
(nickb.dev)
3 points
by
comagoosie
4y ago
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0 comments
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The subjective nature of JS libraries exposing an off the main thread API
(nickb.dev)
1 points
by
comagoosie
4y ago
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0 comments
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Recommendations when publishing a WASM library
(nickb.dev)
40 points
by
comagoosie
4y ago
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19 comments
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by
comagoosie
5y ago
Updated the benchmark with your implementation! You can see the results here: https://github.com/nickbabcock/bitter#comparison-to-other-li...
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by
comagoosie
5y ago
I'm collecting a bit of a benchmark for rust bitstream libraries inside my own library[1], and I wasn't aware of yours, so I'll add it to the list this afternoon! [1]: https://github.com/nickbabcock/bitte
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Authoring a SIMD enhanced WASM library with Rust
(nickb.dev)
2 points
by
comagoosie
5y ago
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0 comments
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by
comagoosie
5y ago
I think this is an excellent suggestion (I'm OP / author), and one one can add just a dash to this for typechecking. Minimal setups are appreciated, especially when one has many small projects.
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Reality Check for Cloudflare Wasm Workers and Rust
(nickb.dev)
156 points
by
comagoosie
5y ago
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59 comments
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Simulating the EU4 map in the browser with WebGL
(nickb.dev)
2 points
by
comagoosie
5y ago
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0 comments
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by
comagoosie
5y ago
Yeah it's a bummer that a highwayhash is only cryptographically strong (but not cryptographically secure) as it can be significantly faster (3x). But BLAKE3 does seem to offer the best compromise when a cryptographically secure hash is
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by
comagoosie
5y ago
I reverse engineered Paradox's binary format for their save files. Part of this process is extracting a table of 16 bit ids to text representations. I asked Paradox if I could open source this table, but they replied that I was already
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by
comagoosie
5y ago
If one is interested in parsing the CK3 scripts / game files (briefly showed in the post) to dissect the wonderful world of PDS games, there's a js library for parsing these files: https://github.com/nickbabcock&#x
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How to Undervolt Your GPU
(sff.life)
2 points
by
comagoosie
7y ago
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0 comments
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Exploring TimescaleDB as a replacement for Graphite
(nbsoftsolutions.com)
3 points
by
comagoosie
8y ago
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1 comments