Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
clarry
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
10 ms
·
1.
▲
by
clarry
6y ago
Leave it in gear, that keeps it from rolling off if handbrake fails. Always depress the clutch when you start. Even if you're in neutral, depressing the clutch reduces the load on the starter motor because it doesn't have to get
2.
▲
by
clarry
6y ago
> it's like leaving a parked car in gear What, you want my car to roll off?
3.
▲
by
clarry
6y ago
> something is screwed up, and I don't know how to fix it, and I end up having to reset and redo a bunch of code, if I didn't back it up. You need to figure out what is screwed up (and how it came to be so) and how to fix it. Y
4.
▲
by
clarry
6y ago
What makes washing proper (or improper)? How frequent is too frequent?
5.
▲
by
clarry
6y ago
> How’s this possible? Software is insecure. > Anyway this can be prevented? Stop using insecure software.
6.
▲
by
clarry
6y ago
So it isn't even renamed yet. This is news about upcoming news...
7.
▲
by
clarry
6y ago
But if you can get past the consolization and peer into the story & writing.. it's nowhere near the level of Deus Ex. Most of it feels like generic scifi mumbojumbo that's there to justify the action (much like Tom Clancy
8.
▲
by
clarry
6y ago
I didn't claim to be a fan. How I feel about the success potential of this niche comes merely from observing other gamers (everyone seems to know Deus Ex, Dishonored, etc. and mostly everyone praises these and would like to play more
9.
▲
by
clarry
6y ago
>> Huh. Nobody praised the graphics back then. > I guess our recollections differ then. IGN: As good as the gameplay is, visuals aren't one of Deus Ex's stronger points. Since it's built on the Unreal engine, Deus Ex
10.
▲
by
clarry
6y ago
> And that's why they won't make any more... you'd be mad to try and do another immersive sim. To be clear, I don't think they even tried, as far as DX:HR is concerned. Instead, it looks like they tried hard to borro
11.
▲
by
clarry
6y ago
I haven't played Dishonored or Prey but if HR is any indication, then they aren't all that great. No comparison to Deus Ex.
12.
▲
by
clarry
6y ago
> It was mostly the mechanics people seemed to talk about at the time (and the graphics too). Huh. Nobody praised the graphics back then. They were dated on the day Deus Ex came out; it uses the original Unreal engine (with some tweaks
13.
▲
by
clarry
6y ago
You don't need to play the first. There are some references to it in SS2 but it's not a big deal.
14.
▲
by
clarry
6y ago
>> I don't think this can happen today and I also believe this is the reason we don't see anything close to the original Deus Ex. > The solution to that is to look outside of the traditional gaming paradigm. I don't
15.
▲
by
clarry
6y ago
In that second video, he jumps to Jock's apartment. That one took me years to discover. Same for the collapsed tunnel accessible via the HK canals.. wow, that one is so well hidden.
16.
▲
by
clarry
6y ago
> then you run through the level for the discovery rewards such as enabling the turret which shots the now non-existing enemies Whaat. I must've played DX at least a couple dozen times and I never found a turret in the hotel?
17.
▲
by
clarry
6y ago
I played HR for the first time last month and couldn't finish it, because it bored me to death and then gave me stupid boss fights. It's so dumbed down and just doesn't come close to the first Deus Ex. And yes it felt clunk
18.
▲
by
clarry
6y ago
> In the end, the problem is not the value of the four-year university degree. It's not worth it IMO, even if education is virtually free here on the better side of the big pond. Even at 0 EUR, it's still a lot of time and effo
19.
▲
by
clarry
6y ago
Yep, and all the solutions they can offer is "go to a meetup with like-minded people ROFL"... I guess it is that simple for them.
20.
▲
by
clarry
6y ago
If I had my way, there'd be no scripts on the web.
21.
▲
by
clarry
6y ago
Given how IPv6 went, a decade seems optimistic.
22.
▲
by
clarry
6y ago
If you want to come across as a fadtech startup with shitly named products, then go with .io and .ly.
23.
▲
by
clarry
6y ago
On the other hand, most of that is stuff that human curation can rightfully reject as not worth linking and indexing. We don't need to index the entire web, we need to index the good stuff (that is likely to stay there anyway and be w
24.
▲
by
clarry
6y ago
> how to e.g. read strings from say a CSV file and parse it into an array of arrays of strings > > Does anyone have any pointers here? (sorry) I think this kind of thing isn't discussed too often because there are so many diff
25.
▲
by
clarry
6y ago
I got my gmail once suspended for 'suspicious activity' after I sent two messages to my home server to test its configuration. (Both mails bounced because the config wasn't right) I haven't been able to trust gmail with
26.
▲
by
clarry
6y ago
> Typing speed is not the bottleneck when writing software. The bottleneck is my brain. I agree except with a caveat: the mechanical action of typing, formatting, refactoring, fixing typos and missing semicolons, and moving code around a
27.
▲
by
clarry
6y ago
> (a variant of) Age of Empires 2. What's this?
28.
▲
by
clarry
6y ago
Why is everyone so attached to scaling? What is this shit software that 1) everyone relies on and 2) whose UI and font size can't be adjusted like any normal software (or web page) since the 90s? Is this yet another brainfart from Ap
29.
▲
by
clarry
6y ago
> Why `alphabet_pointer = alphabet;` points exactly to the first element in the array? Why not the whole array? Someone decided it has to be so, because it is pretty convenient. Usually when dealing with an array, you want to do thing
30.
▲
by
clarry
6y ago
> And this is how many times we're allowed to use the dereference operator: one time Then you come across extern int *(*f)(); int *g = f(0), h = *(******f)(*g);
More ›