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chipsy
searching Neon…
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by
chipsy
10y ago
I've written many 48 hour games. I've also written games that drag on for months or longer without apparent progress. The difference literally comes down to whether you are doing easy things or not. Having an engine or framework d
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by
chipsy
10y ago
I think the potential for a game to provoke some new legislation is very real. The quantity of people changing their use of time, space and infrastructure so suddenly is unprecedented, and even if it fades over time, the chances of more lik
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by
chipsy
10y ago
It seems to be part of our habit in mathematics to first make many discoveries using brute-force and large enumerations, and then later extend the results with more sophisticated methods if we can find them. For one practical example, if yo
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by
chipsy
10y ago
For the manufacturer, it really does make a difference to their bottom line. The "software tie ratio" of console games in the 360/PS3 era was modest - somewhere between 3 and 8 according to this graph [0]. Getting unit cost d
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by
chipsy
10y ago
The answer is: it depends. They will silently bend the "TRC" a little if there is a business case for releasing something now and not later. But most of the requirements center around nitpicks of software polish: Specific words an
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AR is an MMO
(gamasutra.com)
2 points
by
chipsy
10y ago
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0 comments
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by
chipsy
10y ago
Installing a bouncer means following technical documentation and having a server free. The first requirement kills the interest of people who want a single app install. The second kills the interest of people who want the service free and r
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by
chipsy
10y ago
Historically, most governance switches between "business as usual" and "urgent crisis" without much gradient. This gives the appearance of stability most of the time as most of the political effort in the business as usu
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by
chipsy
10y ago
IME, having competed undergraduate studies in economics, it has a huge indoctrination blind spot in that as typically taught, the theories are presented as hard rules and students generally aren't exposed to more than one economic theo
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by
chipsy
10y ago
Have some DSP resources: Richard G. Lyons, Understanding Digital Signal Processing [0] Gareth Loy, Musimathics: The Mathematical Foundations of Music (volume 2) [1] r8brain-free-src (high quality sample rate conversion algorithms) [2] KVR&#
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by
chipsy
10y ago
To put it another way, the British Empire had a "merchantalist" foundation - maintain a positive balance of trade and surplus material assets by forcing its colonies to engage in trade on preferential terms - while the U.S. has be
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by
chipsy
10y ago
This correlates with my personal experience. Lifting is a good idea, but my optimum for it is perhaps once a week, else I fall into overtraining. The rest of the time when I want to exercise mild cardio seems more beneficial.
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by
chipsy
10y ago
The 90's game was Quiz and Dragons by Capcom and it was arcade only.
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by
chipsy
10y ago
Basically, you have three components of the future organization that get "architected" early on - how it sells things(marketing, sales, support), how it makes them(engineering, manufacturing, services, etc.), and how people in the
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by
chipsy
10y ago
It's both player count and "weakest link" syndrome. Games more like TF2, where weak or out-of-position players don't necessarily break a team, don't grow as toxic over the long haul, even if you're playing them
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by
chipsy
10y ago
You might not succeed at 100%, but you can remove "classes of error" by adopting particular styles or techniques backed by formal analysis. That's one of the biggest appeals of compiler technology - it can encode an understan
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by
chipsy
10y ago
A soft renderer wouldn't fit in 4096 bytes, too. The overwhelming preference of the demoscene when doing PC filesize compos is to lean on OS provisions in order to free up space for more algorithms. Hence you have demos that use files
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chipsy
10y ago
Modding basically recoups the investment into making a game's community - an individual can present their result to an existing player community directly, with a brief forum post, and a small website with some images or video to advert
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by
chipsy
10y ago
Human-size applies to many activities, too. You only get so much time in the day, so "someday" can be put off no matter how long you wait. You never become so exceptional that all problems are within your comfort zone as if you we
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by
chipsy
10y ago
Likewise kick scooters. Fast and quiet enough to make pedestrians think "you are like a bike and I should treat you like one," but in fact far too slow for roads and unexpectedly agile on sidewalks. Basically, all the vehicles tha
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by
chipsy
10y ago
The "19" figure is mythical - just google "average age of soldiers in Vietnam" and you'll see that the real figures are known to be younger than other recent wars, just not so extreme - around 22-23 years old depend
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by
chipsy
10y ago
Use your calendar to structure the whole day, including some fun things, some chores, things you want to practice, and required events. If you have the whole spectrum of activity bundled together it becomes easier to let go and follow the p
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chipsy
10y ago
I would say Pong approaches easiest for a game with real time graphics, though. The difficulty of Pong depends to a large extent on how real you try to make the physics. For a classic-style implementation you flip some state bits to test a
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chipsy
10y ago
Not particularly more or less than other fields requiring similar creative adaptivity. If you ask a programmer to do commoditized tasks and punch the clock, then yes. If you ask them to engage themselves at their highest level of intensity
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chipsy
10y ago
Many folks looking for a Perlin-like effect end up using the diamond-square(or "midpoint displacement") algorithm, which has a similar look but a somewhat simpler implementation: For each segment take the midpoint of the linear in
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by
chipsy
10y ago
In a real-time application that has to run on constrained hardware, the most interesting use of a GC language is as part of a compilation/configuration process for the actual runtime code or assets. This is the approach of e.g. Naughty
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chipsy
10y ago
Don't describe it as "fast". Use "latency" or "throughput". RC is a useful building block for making real-time latency guarantees, and for many apps that is more important than peak throughput.
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by
chipsy
10y ago
W/R to "What If's", I think the big one is "What If Atari Were Stronger/More Focused". They tried to grow into a "manufacturing conglomerate" rather than a "consumer design" company. It
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by
chipsy
10y ago
There are an exceptionally large number of design parameters in "fun". And it's not enough to be fun to be commercially viable - there has to be a hype factor(premium) or a monetization strategy(f2p) built into the product to
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by
chipsy
10y ago
I am liking the look of this language. It looks very modern, and neither a retread nor outlandishly experimental or hacky. What it would need to start feeling viable: More documentation about implementation details, e.g. runtime environment
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