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chevyray
searching Neon…
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1.
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chevyray
2y ago
Out of curiosity, what would you say is the most accurate/comprehensive resource for learning about these?
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chevyray
2y ago
I absolutely did find examples where I needed to specify. I kind of allude to that in the post, but yeah whenever I add the ability to automate something like this, I almost always make sure to include the ability for me to manually overrid
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chevyray
2y ago
I will absolutely consider it. I am getting some good ideas from other comments as well, so I'll put those in my project notes to do as a possible update to the fonts.
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chevyray
2y ago
I did a quick search, this for Hungarian support, yes? If those are the only two characters I would have to do to support the language, I'm collecting suggestions from other comments in this post as well and might do a 1-year anniversa
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chevyray
2y ago
Great suggestion, I would not have discovered this easily. thanks!
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chevyray
2y ago
some is a homie and does excellent work! They also have a Patreon where you can support/guide them in the creation of new pixel art assets and fonts and stuff like that, if you're into that sort of thing. It's a cool approach
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chevyray
2y ago
I wanted to describe how the algorithm works, and show what it looks like to ship a project of that magnitude, and share some of the fun problems complexities that come up. I'd like to see more creatives using code as a way to bolster
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chevyray
2y ago
This was just an oversight. I actually got very far into the project before I realized that ø was missing from my set. It’s something that I could definitely go through and patch into all the fonts, but I was waiting to see if there was eno
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chevyray
2y ago
Not a bad suggestion at all. Lots of fonts even provide ligatures for certain letter pairs so they can touch, but tweak them so they look a bit better. That kind of thing is another level of polish that I could definitely do, or even just p
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chevyray
2y ago
A combination of word of mouth and itch.io's search system. I have a decent amount of social media followers, many who have used my fonts in the past, so the initial flood of wishlisters put it on the front page for a bit. After that w
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chevyray
2y ago
It also just makes them usable in traditional graphics editors like photoshop, indesign, affinity, aseprite, etc. Those tools do not have the concept of a pixel font, so using a TTF with hinting/antialiasing turned off allows you to us
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chevyray
2y ago
Ahh yes there it is, thanks for clarifying. These are quite simple and would be easy to support.
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chevyray
2y ago
I definitely could, I would have to do a bit of tests to see what kinds of volumes deserved special treatment. Usually the way I do things is I start by doing work manually. If I find that there's a common pattern in something I'm
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chevyray
2y ago
Nice catch. That's a culprit of the `auto_kerning_min` property that you'll see on a lot of the fonts. this tells the auto kerner not to exceed that. I added this parameter because I fouund that for a lot of fonts, squeezing lette
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chevyray
2y ago
It makes me very happy to see people talking about how much work can go into a typeface. Like, these pixel fonts are very quick to make, but fully contoured vector fonts can be tweaked to perfection infinitely, there's always more lang
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chevyray
2y ago
Glad you brought this up, because it's absolutely true! All the code is not on the site, but I actually allocate and clone a lot of strings and data structures as well. I did optimal code where it was obvious (bitmap copying, easily pa
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chevyray
2y ago
Is a micron the name of the straight line over the 'a' in Māori? A single pixel line over a bunch of a's is tremendously simple to do in pixel fonts, I could probably add that to all the fonts in a day... hmmmm
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chevyray
2y ago
Sometimes I would get pretty far into a new font only to realize it was almost a total copy of another. It happened, I just managed to notice before releasing them lol
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by
chevyray
2y ago
The game you are probably talking about is Beacon.