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blueblazin
searching Neon…
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1.
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by
blueblazin
3mo ago
I really appreciate this type of articles. I feel like a lot of knowledge in LLM training and inference is locked inside the heads of practitioners. Similar to compiler engineers before. To work in LLM training/inference you’re expecte
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blueblazin
3mo ago
Not difficult, just boring.
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blueblazin
3mo ago
As someone with a bit of interest in programming languages (design and implementation) this was really interesting to me: > For most people who work on programming languages, the easy part is coming up with new and better ideas about how
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blueblazin
4mo ago
I think they poison outputs now if they detect distillation attempts. So a model trained on distilled outputs will be stupider.
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blueblazin
4mo ago
Thanks for the kind words! Even though this is definitely meant for desktop screens, I really didn't want it to fall apart on mobile. As for upvotes, it's super niche so I wasn't really expecting even a single one tbh
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Show HN: Game Boy pixel pipeline explorer
(pixelpipeline.xyz)
14 points
by
blueblazin
4mo ago
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6 comments
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by
blueblazin
6mo ago
A fully vibe coded python 3.14 interpreter in Rust: https://blueblazin.github.io/pyrs Now at 350k lines. Native and wasm binaries (you can try the limited wasm version online). Currently adding a full CPython test suite ben
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Show HN: AI agent coded Python 3.14 interpreter in Rust
(blueblazin.github.io)
2 points
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blueblazin
7mo ago
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0 comments
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by
blueblazin
7mo ago
As I understand Peter had already early retired because of a successful startup exit and presumably has more money than he knows what to do with. Does that help make you feel less jealous on him getting a job at oai?
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Vibe coding a Game Boy emulator
(sanjeetnd.com)
5 points
by
blueblazin
1y ago
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0 comments
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An implementation of a subset of JavaScript in that subset of JavaScript
(github.com)
2 points
by
blueblazin
5y ago
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0 comments