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bgrigore
searching Neon…
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Show HN: Created a Figma plugin to make videos
(figma.com)
1 points
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bgrigore
7mo ago
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0 comments
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bgrigore
10mo ago
Hey HN, Companies need to make a lot of video content, and after talking to a bunch of them, most either rely on CapCut or have an internal team editing videos in Premiere Pro or DaVinci Resolve. The problem is that CapCut isn’t really buil
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bgrigore
10mo ago
We wanted to remove the frustration people have when they spent hours editing in a platform and then discover they have to pay to remove the watermark at the end. Rendley is designed to offer a great editing experience, no matter what plan
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bgrigore
11mo ago
lol
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Free Online Media Converter Tool
(rendley.com)
1 points
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bgrigore
1y ago
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0 comments
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Myths About Rendering Videos in Browser (Debunked)
(blog.rendley.com)
1 points
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bgrigore
1y ago
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0 comments
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bgrigore
2y ago
We have a predefined collection of memes, but each time you generate a video, you'll receive a unique variation of them
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bgrigore
2y ago
Thanks!
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bgrigore
2y ago
Thanks!
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Show HN: We've built a funny GitHub Wrapped video summary for developers
(rendley.com)
7 points
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bgrigore
2y ago
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6 comments
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bgrigore
2y ago
We have identified the issues related to AVI and HEVC and will fix them as soon as possible. Regarding the MKV file, the rendering process hangs a little bit until the demuxing is complete. However, it should continue smoothly once demuxing
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bgrigore
2y ago
The difference is that we provide the tools needed to create video editors like Biteable. The video editor you saw on our landing page is a showcase of what can be built with our SDK, and it serves as a starting point for companies looking
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bgrigore
2y ago
Yes, we have used a free and open-source alternative to h264 to avoid it
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bgrigore
2y ago
Fixed, thanks for pointing it out
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bgrigore
2y ago
Here is the list of all the formats we support: https://docs.rendley.com/video-clip Which codec have you had problems with?
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bgrigore
2y ago
Thanks! I checked out revideo a while ago, and you guys are doing a fantastic job! I don’t think it’s unconventional for SDKs to require a license key. It's a common practice for many products. To address the use case where WebCodecs i
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bgrigore
2y ago
Thanks! We are using Pixi.js to create the composition on the WebGL canvas
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bgrigore
2y ago
Yes, there are none at the moment, however, we plan on open-sourcing filters, effects, transitions, and components needed to build UI interfaces faster.
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bgrigore
2y ago
I have responded to your support ticket. Please let us know if you would like any further actions to be taken.
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bgrigore
2y ago
Yes, it's ffmpeg.wasm with some modifications. We also implemented some of the functionality using libav directly.
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bgrigore
2y ago
The pricing isn’t displayed on the website because there isn’t a one-size-fits-all model. However, you can still try it for free, and the website allows you to create a free license.
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bgrigore
2y ago
Yes, you are absolutely correct. It’s not sufficient to only use ffmpeg.wasm and pass string arguments. There have been many use cases where we needed to use libav to implement workarounds.
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Show HN: A video editing SDK that runs in the browser
(rendley.com)
129 points
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bgrigore
2y ago
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53 comments
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Rendering Videos in the Browser Using WebCodecs API
(blog.rendley.com)
2 points
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bgrigore
2y ago
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0 comments