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axilmar
searching Neon…
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7 ms
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1.
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by
axilmar
2y ago
Amen. Reading the comments from top to bottom, the above is exactly what I wanted to write.
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by
axilmar
2y ago
What if there are hidden properties that affect each particle of a pair after they are split, in predetermined ways? that would certainly create correlations that seem to be created on the fly, but they would simply be the result of the i
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by
axilmar
2y ago
Of course the math check out, they are correct, but in my opinion, time is not a dimension, it's the 'refresh rate' of matter. To me, there are only 3 dimensions, that of space. That does not mean the relativity math is usele
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by
axilmar
2y ago
> In general, classical correlation cannot break the Bell inequalities [assuming no peeking, ie. no action-at-a-distance in the measurement devices]. What if the particles have properties that mutate their state after they are sent to Al
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by
axilmar
2y ago
> Victor can prepare a pair of quantum particles in a special state known as an entangled state. In this state, the outcomes of Alice's and Bob's measurements are not just random but are correlated in a way that defies any clas
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by
axilmar
2y ago
My question for Haskellers is how to do updates of values on a large scale, let's say in a simulation. In imperative languages, the program will have a list of entities, and there will be an update() function for each entity that updat
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by
axilmar
2y ago
Here is a good approach between using microservices or a monolith: create your product as a series of libraries that can be used to built either a microservices-based product or a monolith product. In this way, you can turn a monolith to mi
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by
axilmar
2y ago
The Settings app is a control panel though.
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by
axilmar
2y ago
This story makes me wonder if it's better to use Ada/SPARK than Rust, from a safety perspective.
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by
axilmar
2y ago
It's a shame really that Namco didn't want to pay a lot of money for the rights of Ms Pac Man. I don't understand their approach. They clearly have a lot more money in their disposal than AtGames. Why not buy the second most
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by
axilmar
2y ago
Requirements always exist in a project, even if they are not written. And how they cannot exist, since the only reason a program is written is because of some need... And since requirements always do exist, they better be in written form, s
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by
axilmar
3y ago
Coding is hard because most APIs suck. Most APIs a) contain many leaky abstractions. b) are unnecessarily complex in order to adhere to a specific ideology. c) have various gotchas, either documented or undocumented. d) the basic concepts b
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by
axilmar
3y ago
Why bother? the percentage of users that have JS disabled is what nowadays? 0.000000000001% maybe? even smaller?
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by
axilmar
3y ago
Way too many chances for buffer overflows. It is a nice approach to learn how things work, but not a recommended approach for building anything useful.
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by
axilmar
3y ago
My idea for C++ memory safety would be compile time reference counting. I.e. the compiler/tool to go through the code, as if it was executing, and apply reference counting to objects, revealing whether an object will be destroyed norma
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by
axilmar
3y ago
My favorite non-X-windows GUI was NeWS. It had some good capabilities not found elsewhere. https://en.wikipedia.org/wiki/NeWS
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by
axilmar
3y ago
Nice pattern, but it only solves the problem of having to use a mutex, which is almost never the problem. Deadlocks are way more nastier to handle. In order to solve deadlocks, I created a mutex that first does a try lock, then if that fail
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by
axilmar
3y ago
For string heavy workload, C is ideal, provided that you don't use C string functions. You can always allocate a very large buffer and do your string operations there, using memncpy and the assorted functions which can be inlined in ma
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by
axilmar
3y ago
Sincere question: could it be that the underlying structure of the universe is really simple but since we have no idea what it is we have to use exotic mathematics for it?
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by
axilmar
4y ago
In C++, you can have clean code and performance, by utilizing templates. In the example given, all polymorphism can be removed, and the shapes can be stored in std::tuple structure. And then the operations would be faster than C, since no s
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by
axilmar
4y ago
I believe that is backwards...time changes due to gravity and not vice versa. It's a misunderstanding propagated in the last few years through misconceptions.
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by
axilmar
4y ago
Perhaps spacetime curvature is nothing more than the gradual stopping of the universe expanding when mass is present.
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by
axilmar
4y ago
Could it be that there is no gravity, and what we perceive as gravity is the pressure from the expanding universe?
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by
axilmar
4y ago
The real question is why do we need React, Webpack, Tailwind, sass, jsx, etc. I've been developing web apps for the last few years and I really can't understand why all these are needed. They do not make my life easier as a develo
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by
axilmar
4y ago
> about the uniform nature of causality across time and space, for example. Nothing can exist without causality as we know it, i.e. a thing happens which is the cause of another thing that happens. That does not mean the order of events
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by
axilmar
4y ago
Absolutely not. It seems too exciting to me and I am eager to see more AI. It's fascinating stuff.
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by
axilmar
4y ago
If code depends on a vector having 3 or 4 elements, then yes, a vector with 3 elements is a different type than a vector with 4 elements. It is actually dependent typing. Not being able to express types properly is a major issue in c++ and
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by
axilmar
4y ago
The problem of hidden types surfaces again. Obviously passing null to a function that does not expect null is a well known problem, tackled by many programming languages but not by C and C++. This is a purely typing issue, because null is a
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by
axilmar
4y ago
My dream machine when I was young: -CPU: two MC68000 cpus, at least at 8 MHz. -Audio: Z80 sound processor, 1 MB sound memory, Yamaha sound co-processor, 8 channels of stereo sound at 24 KHz. -Video: 320x240 to 1280x960, 2/4/8/
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by
axilmar
4y ago
I will certainly be downvoted for this, but I want to be honest so here it is anyway: In all my programming years, 20+ years that is, I've met hundreds of programmers, and 95%+ of them handled imperative programming languages just fine
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