Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
austinhallock
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
austinhallock
7y ago
https://freeroam.app (has BLM overlays)
2.
▲
Show HN: FreeRoam – a tool for finding public campgrounds
(freeroam.app)
1 points
by
austinhallock
8y ago
|
0 comments
3.
▲
Gay Pride: the game - in honor of today's Supreme Court decision
(gaypride.clay.io)
4 points
by
austinhallock
11y ago
|
4 comments
4.
▲
by
austinhallock
12y ago
Mostly vanilla JS/canvas + a bit of https://github.com/Zorium/zorium
5.
▲
by
austinhallock
12y ago
My high score is 353. The key is to connect your lines (eg making a square), which is way quicker than trying to do a long line. Thanks for pointing out the screen resolution and browser history things.
6.
▲
by
austinhallock
12y ago
Code for it is up on GitHub: https://github.com/Zolmeister/Zop It started out as a js1k entry ( https://github.com/Zolmeister/Zop/blob/35a428661320ba9ad8e5e... )
7.
▲
by
austinhallock
12y ago
It has definitely been an up-hill battle for Firefox OS trying to gain market share, but I think everyone (including Mozilla) expected that. Having played with one of their earlier test units and the newer Firefox Flame with FFOS 2.0, it ha
8.
▲
by
austinhallock
12y ago
Clay.io - http://clay.io - San Francisco, CA Hiring Full-Stack Engineers. Shoot me an email: austin@clay.io =================== What we're building =================== We're building Steam for mobile games -
9.
▲
by
austinhallock
12y ago
Clay.io - http://clay.io - San Francisco, CA Hiring Full-Stack Engineers. Shoot me an email: austin@clay.io =================== What we're building =================== We're building Steam for casual mobile
10.
▲
by
austinhallock
12y ago
Clay.io - http://clay.io - San Francisco, CA Hiring Full-Stack Engineers. Shoot me an email: austin@clay.io =================== What we're building =================== We're building Steam for casual mobile
11.
▲
by
austinhallock
12y ago
Clay.io - http://clay.io - San Francisco, CA Hiring Full-Stack Engineers. Shoot me an email: austin@clay.io =================== What we're building =================== We're building Steam for casual mobile
12.
▲
How Clay.io built their 10x architecture with AWS, Docker, HAProxy and lots more
(highscalability.com)
3 points
by
austinhallock
12y ago
|
0 comments
13.
▲
by
austinhallock
12y ago
Clay.io - http://clay.io - San Francisco, CA Hiring Full-Stack Engineers. Shoot me an email: austin@clay.io =================== What we're building =================== We're building Steam for casual mobile
14.
▲
by
austinhallock
12y ago
Clay.io - http://clay.io - San Francisco, CA Hiring Full-Stack Engineers. Shoot me an email: austin@clay.io =================== What we're building =================== We're building Steam for casual mobile
15.
▲
Clay.io's $550K funding taps into the growth of games on messaging apps
(venturebeat.com)
4 points
by
austinhallock
12y ago
|
0 comments
16.
▲
by
austinhallock
12y ago
Clay.io is hiring a full-stack engineer that loves games. This is someone we'll eventually want to shift toward a role of VP of Engineering as we expand the team. Shoot me an email: austin@clay.io About Us -------- We're redefinin
17.
▲
32 mobile web games built by students
(clay.io)
1 points
by
austinhallock
12y ago
|
0 comments
18.
▲
by
austinhallock
12y ago
Openness is still there in the examples of Kik, Twitter and Facebook as new 'browsers' - though less-so with Twitter and Facebook. With Twitter and Facebook you're limited to starting points of links friends post. With someth
19.
▲
The Rise of the Mobile Web
(austinhallock.com)
23 points
by
austinhallock
12y ago
|
3 comments
20.
▲
From Flappy Bird clones to 2048, mobile web games are here to disrupt app stores
(pando.com)
14 points
by
austinhallock
12y ago
|
3 comments
21.
▲
by
austinhallock
13y ago
Heh, checked iOS, Android, even Windows Phone... but not Firefox - doh! Should be fixed
22.
▲
Banter Debuts Anonymous Social Network Focusing On Interests, Not Confessions
(techcrunch.com)
4 points
by
austinhallock
13y ago
|
1 comments
23.
▲
Near Misses
(austinhallock.com)
1 points
by
austinhallock
13y ago
|
0 comments
24.
▲
HTML5 Game Dev Competition for Students – sponsored by Mozilla, GitHub
(clay.io)
2 points
by
austinhallock
13y ago
|
0 comments
25.
▲
by
austinhallock
13y ago
I noticed we had quite a few Flappy Bird clone submissions varying from direct clones to cool variations. I'm sure there are plenty more HTML5 versions of the game out there as well - these were just the ones developers submitted to Cl
26.
▲
HTML5 Flappy Bird Clones (12 and counting...)
(clay.io)
2 points
by
austinhallock
13y ago
|
1 comments
27.
▲
by
austinhallock
13y ago
It's a massively multiplayer bombmerman, so a clone with a lot of cool stuff added to it. My writing tends to have a lot of fluff, so sorry for the extra bulk :) The point I was trying to make is Bombermine is somewhat of a mix between
28.
▲
by
austinhallock
13y ago
Doh! Overlooked that, but you're right that it deserves to be on the list. Knew I'd forget about something big ;)
29.
▲
by
austinhallock
13y ago
Looks good. Would be even better if it had a more fluid mobile experience :)
30.
▲
Some of the Best HTML5 Games from 2013
(gamasutra.com)
53 points
by
austinhallock
13y ago
|
23 comments
More ›