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astlouis44
searching Neon…
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Epic Games Divests Sketchfab and ArtStation
(kitbash3d.com)
6 points
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astlouis44
1mo ago
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0 comments
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Meta debuts first AI coding agent to take on Anthropic and OpenAI
(cnbc.com)
8 points
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astlouis44
1mo ago
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1 comments
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Gemma 4 in the browser with WebGPU
(huggingface.co)
5 points
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astlouis44
3mo ago
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0 comments
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astlouis44
3mo ago
Try picking a map from the map picker up on the top left drop down section, then click g-23 and you'll be matched against bots.
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astlouis44
3mo ago
Wrong, it sure is relevant because it was ported with Fable 5. Did you even read my post? Also just a suggestion - try not to hate on others so much, it'll make your life more pleasant!
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Anthropic says Fable 5 will now flag and route harmless queries to Opus
(twitter.com)
6 points
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astlouis44
3mo ago
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2 comments
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astlouis44
3mo ago
Same
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Xonotic (arena FPS) in a web browser
(xonotic.gg)
4 points
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astlouis44
3mo ago
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0 comments
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astlouis44
3mo ago
So this port isn't a straight WASM port, you're saying they're running the Windows binary and translating the DirectX8 graphic commands over to WebGL..? Am I understanding correctly?
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astlouis44
3mo ago
Unreal Engine 5 does support the web, albeit as a third party implementation (my company) We spent the last several years building out a WebGPU RHI for UE5, along with tooling to make games load fast using asset streaming, while using less
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astlouis44
3mo ago
Also xonotic! https://www.xonotic.gg/
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astlouis44
3mo ago
Interesting. For your occlusion mapping variant, what engine is the game you're making with made with that you're implementing this for? Do you have Claude hooked up to Unity or Unreal?
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Show HN: I ported Xonotic to WASM
(dpgame.xonotic.workers.dev)
6 points
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astlouis44
3mo ago
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0 comments
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astlouis44
3mo ago
Totally agreed. I'm building a Steam competitor, that's web-based (WebGPU/WASM) as well as cross-platform. Light on games atm, but the goal is to replicate over time virtually every feature Steam has to offer, as well as more
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astlouis44
3mo ago
Thanks man, feel free me to DM me on X if you'd like to discuss further, I am planning to push the code to a repo seeing as Xonotic is an OSS game and requires any changes to also be open sourced. And a Playstation recomp implemented i
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astlouis44
3mo ago
Also if you like it please upvote it, share it, etc!
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astlouis44
3mo ago
Thank you! I already added Websocket support actually, along with dedicated client/server, just have to push it as this point.
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astlouis44
3mo ago
Porting Xonotic, an open source arena FPS to the browser with full replicated multiplayer/P2P matchmaking. I did a HN post about it here: https://news.ycombinator.com/item?id=48428133
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astlouis44
3mo ago
Really exciting to see more games ported to WASM. For anyone interested, I just did a HN post detailing a port I spent the last 5 days on - Xonotic, an arena FPS. Includes a technical writeup too: https://news.ycombinator.com&#x
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astlouis44
3mo ago
Hey HN! I've been using Claude Code a lot lately and got curious whether it could port a full open-source game to run in the browser. Xonotic (a fast open-source arena FPS, think Quake III / Unreal Tournament) seemed like a good c
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astlouis44
4mo ago
Anyone think this could be used for translating native Windows games over to WASM? Would need to add WebGPU rendering to this
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Llamas on the Web
(reeselevine.github.io)
5 points
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astlouis44
4mo ago
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0 comments
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New Rocket League is using Unreal Engine 6
(twitter.com)
6 points
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astlouis44
4mo ago
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3 comments
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Show HN: Vibe-coded Steam, but in the browser
(gameghost.manus.space)
8 points
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astlouis44
4mo ago
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0 comments
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Godot WebGPU
(godotwebgpu.com)
8 points
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astlouis44
4mo ago
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2 comments
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Google takes a minority stake in EVE Online maker, DeepMind training partnership
(rockpapershotgun.com)
5 points
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astlouis44
5mo ago
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0 comments
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Show HN: Unreal Engine 5 WebGPU implementation [video]
(youtube.com)
2 points
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astlouis44
5mo ago
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0 comments
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astlouis44
5mo ago
A playable 3D dungeon arena prototype built with Codex and GPT models. Codex handled the game architecture, TypeScript/Three.js implementation, combat systems, enemy encounters, HUD feedback, and GPT‑generated environment textures. Ch
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Unreal Engine 5 implementation in WebGPU [video]
(youtube.com)
3 points
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astlouis44
5mo ago
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0 comments
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Gemma 4 running client-side in WebGPU
(huggingface.co)
8 points
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astlouis44
6mo ago
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0 comments
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