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as-cii
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387 ms
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1.
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by
as-cii
1y ago
Hey! Zed co-founder here. We actually stream edits and apply them incrementally as the LLM produces them. Sometimes we've observed the architect model (what drives the agentic loop) decide to rewrite a whole file when certain edits fai
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by
as-cii
2y ago
Sorry, I assumed macOS: but you're right! For Linux (and Windows, once we ship support for it) the keybinding is alt-l to avoid conflicting with tab switching.
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by
as-cii
2y ago
Hey elashri, Zed co-founder here. There currently is no official way of configuring Zed to use Ollama for edit prediction, but I would love to accept a pull request that implements it! It should be relatively straightforward and we're
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by
as-cii
2y ago
Hey fau, Zed founder here. Apologies if that issue has taken a while to fix: next week is "quality week" at Zed and I am personally going to take a look at it again. Thanks for the feedback!
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by
as-cii
2y ago
Hey! Zed founder here. We totally agree with this and that's why Zed will switch the keybinding for accepting an edit prediction to `alt-tab` when the cursor is in the leading whitespace of a line. This way you can keep using `tab` for
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by
as-cii
2y ago
Hey, Antonio here. Co-founder at Zed. Sorry that we haven't replied to that GitHub issue yet. We try our best to listen to the community (here, on GitHub, on Discord, ...), but we're a small team and, admittedly, it's tricky
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Enabling low-latency, syntax-aware editing using Tree-sitter
(zed.dev)
3 points
by
as-cii
3y ago
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0 comments
8.
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by
as-cii
4y ago
Hey nottorp. Antonio here, author of the post. Zed and GPUI use energy very judiciously and only perform updates when needed. The idea is that we can render the whole application within ~8ms, and that shows everywhere: from typing a letter
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by
as-cii
4y ago
Hey rob74! Antonio here, author of the post. Zed is not constrained to use fixed-width fonts and supports all kinds of fonts, monospaced and variable-spaced alike (ligatures and contextual alternates included). Even though we use a glyph at
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by
as-cii
4y ago
Thanks, almostdigital! After our past experience with Atom, getting the plugin system right is a top priority for the editor. The thought of cross compatibility with VSCode plugins definitely crossed our mind and it's not out of the qu
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by
as-cii
4y ago
Hey xlii! This is Antonio, author of the post. You're right that rendering is only part of the story. To stay within the ~8ms frame budget, however, every little bit counts. Maintaining application state, layout, painting, and finally
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Introducing Block Decorations
(blog.atom.io)
94 points
by
as-cii
11y ago
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36 comments
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Simple flow with GitHub and Heroku
(catchup.io)
3 points
by
as-cii
11y ago
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0 comments