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artur44
searching Neon…
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by
artur44
9mo ago
SCADAbreach is a browser-based interactive simulation focused on SCADA / ICS security. The goal was to model industrial systems and attack/defense mechanics inspired by real-world incidents, while keeping it accessible directly in
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Show HN: SCADABreach – a browser-based SCADA/ICS security simulation
(scadabreach.com)
1 points
by
artur44
9mo ago
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1 comments
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by
artur44
9mo ago
I think some wires got crossed. My point wasn’t that LLMs can’t produce useful infra or complex code clearly they can, as many examples here show. It’s just that neither extreme narrative AI writes everything now vs. you can’t trust it for
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by
artur44
9mo ago
I keep wondering about one thing: maybe Disney isn’t paying for the technology at all — maybe they’re paying for a spot in the future. If generative video becomes as common as social media, AI models will be the new TV channels, and whoever
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by
artur44
9mo ago
True, but even with native audio-token models you still need to split the model’s output channels. Reasoning/internal tokens shouldn't go into the audio stream only user-facing content should be emitted as audio. The principle is
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by
artur44
9mo ago
Got it, thanks for pointing it out.
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artur44
9mo ago
A simple way is to split the model’s output stream before TTS. Reasoning/structured tokens go into one bucket, actual user-facing text into another. Only the second bucket is synthesized. Most thinking out loud issues come from feedi
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by
artur44
9mo ago
A lot of the debate here swings between extremes. Claims like “AI writes most of the code now” are obviously exaggerated especially coming from a nontechnical author but acting like any use of AI is a red flag is just as unrealistic. Early
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artur44
9mo ago
Interesting experiment. Using modern LLMs to retroactively grade decade-old HN discussions is a clever way to measure how well our collective predictions age. It’s impressive how little time and compute it now takes to analyze something tha
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by
artur44
9mo ago
Honestly, this feels like another case where the headline sounds bold, but the real impact will be minimal. Any age-based restriction ends up in the same place: platforms are forced to collect more data just to “prove” someone’s age. When t
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by
artur44
9mo ago
The “9x faster than Unity” line also jumped out at me. Empty-scene benchmarks are basically a measurement of how thin your abstraction layer is, not how the engine behaves under actual game workloads. What is interesting, though, is that en
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by
artur44
9mo ago
I always find it interesting how often the simplest hash table layouts end up performing best in real workloads. Once you avoid pointer chasing and keep everything in a compact array, CPU caches do most of the heavy lifting. It’s also a goo
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by
artur44
9mo ago
The hardware story is interesting, but I’m curious how much of the real-world adoption will depend on the maturity of the compiler stack. Trainium2 already showed that good silicon isn’t enough if the software layer lags behind. If AWS real