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artchiv
searching Neon…
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Show HN: Game where players write real JavaScript to battle other players online
(store.steampowered.com)
1 points
by
artchiv
11mo ago
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0 comments
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Programming MMO Sandbox Game 'Screeps' Exits Early Access on Steam
(store.steampowered.com)
1 points
by
artchiv
10y ago
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0 comments
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Screeps, an MMO RTS sandbox game for programmers, is open-sourcing its engine
(indiegogo.com)
1 points
by
artchiv
11y ago
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0 comments
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MMO for coders: your JavaScript controls your units while you're offline [video]
(youtube.com)
3 points
by
artchiv
11y ago
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0 comments
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by
artchiv
11y ago
This authentication issue has been fixed already.
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by
artchiv
11y ago
You can develop game scripts locally using Grunt task: http://support.screeps.com/hc/en-us/articles/203022512-Commi...
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by
artchiv
11y ago
This is described here: http://support.screeps.com/hc/en-us/articles/203079471-Indie... You can't control the entire world, there are game mechanics to prevent this.
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by
artchiv
11y ago
It has been in Early Preview stage for 2 months, and now the public release date is revealed.
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Screeps programmable MMO RTS will go public on August 12
(screeps.com)
13 points
by
artchiv
11y ago
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7 comments
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by
artchiv
12y ago
And how could you stop them from allying in an open world game?
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by
artchiv
12y ago
Please keep in mind that it is still alpha development version. We are still working on it, please get back soon! :)
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by
artchiv
12y ago
Even if Screeps had one fixed plan, it would still be possible for anyone to launch "ally" programs on behalf of several users and thus get the same total CPU increase. However, keep in mind, that Screeps is not about having many
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Show HN: Screeps is live at Indiegogo – the world's first MMO for programmers
(igg.me)
23 points
by
artchiv
12y ago
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15 comments
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by
artchiv
12y ago
Every user script is run in isolated nodejs forked process with disabled global vars and with a limit for CPU time and memory used.
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by
artchiv
12y ago
The good thing about Screeps is that online users counter means nothing here. You could build a large empire with a complex network of roads, sourcing, mining, manufacturing, border defense which would live on its own, while you would occas
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by
artchiv
12y ago
What do you mean by "more detail"?
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by
artchiv
12y ago
Every MMO, regardless RPG or not, will require you to invest time to repeat some actions and pay attention to it as much often as you can. See Travian for example. Screeps will not, if you manage to write decent scripts.
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by
artchiv
12y ago
This is where Screeps will be different. You will need to think hard how to adapt someone other's script for your landscape, game environment, creeps setup, etc.
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by
artchiv
12y ago
Well, it is possible. You can place flags at the game field and program your creeps to move to them by a simple command.
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by
artchiv
12y ago
It doesn't make much sense, you really will not be able to control all those hundreds of creeps on your own 24/7 :)
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by
artchiv
12y ago
Think of it as Starcraft with code editor panel in the bottom. Your script controls everything, but you can still click at your creeps to see their info and memory.
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by
artchiv
12y ago
Every player will have CPU limit on how much time his script can use in milliseconds. So that's the challenge to make the AI strong and not exceed the resources.
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by
artchiv
12y ago
Sure it is. Graphics in chess are not that good also.
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by
artchiv
12y ago
Yes, Early Preview stage. Get back on November 20, there will be more info then.
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Screeps – the first MMO sandbox game for JavaScript coders will be launched on Nov 20
(screeps.com)
1 points
by
artchiv
12y ago
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0 comments
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Show HN: angular-route-segment - an AngularJS router with tree-like views
(angular-route-segment.com)
1 points
by
artchiv
13y ago
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0 comments