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arin-s
searching Neon…
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1.
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by
arin-s
7mo ago
Location: Sydney, Australia Remote: Yes Willing to relocate: Yes, within Australia Technologies: TypeScript, Node.js, React,, Tailwind, SQL, C#, C/C++ Résumé/CV: https://drive.google.com/file/d
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arin-s
8mo ago
It ranges from 5.8:1 to 4.7:1 depending on scene complexity. Keep in mind I calculated these values using the 8-bit pallete-based framebuffer that DOOM uses, not a 24-bit one that a regular RGB buffer would use.
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by
arin-s
8mo ago
This was a stretch goal, multiplayer. One earbuds versus the other. It's not that hard to implement but I've got a few other things to clear away first. Using them for distributed computation though? interesting use of free will x
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by
arin-s
8mo ago
The standalone viewer (connected directly to the earbuds) also works on mobile: https://files.catbox.moe/pdvphj.mp4 No touch controls though, it just plays the intro loop
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by
arin-s
8mo ago
To be honest, I've never actually used them for their intended purpose. No idea what the comfort or audio quality is like. There's a Pinebuds channel on the Pine64 discord, you can ask questions there :)
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Doom has been ported to an earbud
(doombuds.com)
438 points
by
arin-s
8mo ago
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136 comments
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by
arin-s
8mo ago
Hi, I ported DOOM to the Pinebuds Pro earbuds. It's accessible over the internet, so you can join the queue and play DOOM on my earbuds from your PC! More info as well as links to the github repos can be found on the site.
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by
arin-s
2y ago
Heard about this from signalis, cool game inspired by a cool book.