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andrewb
searching Neon…
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andrewb
5y ago
Had similar issues to you and also did similar things. However I eventually got through it and my suggestion below is what ended up working for me. For a fortnight, do the following: - Go to bed at 10pm, no music, no movies, etc. Get up at
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andrewb
12y ago
The only comment at this level which is constructive and thoughtful gets the downvote? My thoughts were there is nothing wrong with saying mobile-first and cloud-first. They are complementary to each other. i.e. You build your mobile apps u
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andrewb
13y ago
What I learned from another indie dev was to stick to creating small games but each new game you create introduce a couple of new game designs. Therefore after a while, you'll have a pretty good game framework and that big game you wer
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andrewb
13y ago
With no backing data, my reasoning would be it's the ideal time to jump into the industry. Before the iPhone, I can only imagine how hard it'd be for developers to handle the business side of building a game, e.g. purchasing, deli
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andrewb
13y ago
I've had similar thoughts. My current plan is to move towards contracting work. Therefore, if there is time between contracts, instead of dwelling on loss of income, it essentially gives you time to work on your hobbies. In your situat
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andrewb
13y ago
I'm jealous about you living in NY. I had a holiday there for a fortnight recently and for the first time in my life, I felt truly inspired. One of my highlights was going through the MET. Specifically, seeing the flintlock based firea
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andrewb
13y ago
Thanks for the links. Tried a few out and they were quite interesting. IMO, the two most exciting things that is happening right now is the Occulus Rift and independent developers. I've had a bunch of games in my head that I'd lov
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andrewb
13y ago
Excellent work. I like your perma-wield idea. I've only just started on the "aspiring indie" path the past 6 months [1] and it's a great feeling when I've got a spare weekend to toy around with an idea. One thing th
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andrewb
13y ago
If I had my time again with headphones, I'd be buying DT770 (work) / DT990 (home)/ Bose QC15 (travel) The Beyer's are very comfortable which I think is the #1 feature for long periods of use. The Bose make my daily commu
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andrewb
13y ago
I'm using these at home too. Previously I went through Logitech's every 2-3 years, I've never even considered changing to something else since owning them.
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andrewb
13y ago
I'm a person and I care about widespread surveillance of people.
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andrewb
13y ago
I'm a regular user of Evernote and it certainly makes me reconsider that decision if that's the mentality of the CTO. Time to look into alternatives.
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andrewb
13y ago
Cheers. I found it helpful. I too would like to have an answer but having the question is the most important thing. http://kiriakakis.net/comics/mused/a-day-at-the-park
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andrewb
13y ago
I've been playing around with MonoGame and it's not too bad. Considering Microsoft has stopped developing for XNA, it might be time to look into it. I've been using a component based approach to building my game from scratch
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andrewb
13y ago
From personal experience, Google Apps Script is not ready for Enterprise / Production. It's simply too unreliable. However I do enjoy the API. It's wonderful how easy it is to prototype an idea and get it off the ground with
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andrewb
13y ago
I made a recent trip to NYC and visited several museums and Five Points. I was more impressed by the artwork by the graffiti artists than the majority of items at say MoMA PS1. Unfortunately, I think graffiti art will be accepted one funera
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andrewb
13y ago
Similar to other comments, my father (68), rides to and from work which is 30km+, then for fun, will also include another 2-3 hour ride after work. My understanding is eventually you get into the zone, 100km is easy work. If we were talking
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andrewb
13y ago
I don't agree that'd be a disaster, I personally like the idea or at least something similar. Essentially it's about basing promotions & pay based off meritocracy. There could be concerns about the Peter Principle [0] but
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andrewb
13y ago
Yes. I should have added an additional statement that these games actually promote themselves as clones. UberBlox "Im making a kinda of Minecraft Clone" https://www.allegro.cc/forums/thread/605337 Manic
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andrewb
13y ago
If anything, it seems similar to Terraria. I'm not going to call it a clone because I personally find the term derogatory. I'd rather call it a 2D platform sandbox game that has similarities to Terraria but still unique. A clone o
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andrewb
13y ago
My gut feeling is that there are more suitable approaches, such as the recently submitted PG story. http://brandonb.cc/no-filter-the-meanest-thing-paul-graham-s...
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andrewb
13y ago
Just playing devil's advocate here. My opinion is neither for / against Linus's approach yet. Why is the language unacceptable? He criticizes the work / logic that has been implemented, not the person, albeit in a explet
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andrewb
13y ago
Just installed it and think it's superb. I hope HN takes some influence from your extension.
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andrewb
13y ago
I'm subscribed to Pluralsight training. Maybe only a few courses might be relevant but it's a relatively cheap entry cost for the possible ROI.
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andrewb
13y ago
I don't think he took inspiration from it. From speaking with friends we have all had the same dream for the first few years graduating University.
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andrewb
13y ago
Columbus made four voyages. This is a one way trip. For most part, they were also unaware if their future was going to be better or worse, so there in offered great reward. From my perspective, yes studying the Mars environment would be int
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andrewb
13y ago
I don't think the Ireland example is the best. My understanding is they left because their home country was poor and the grass looked greener in America (land of opportunity and all). The grass does not look that green in Mars
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andrewb
13y ago
My initial impression is "Wow, so cool, I wonder if I could do it. Then quickly I am brought back to Earth by thinking that I will never see my family, friends or pets again. I wonder how many of these "thousands" of applicants have truly t