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amitmathew
searching Neon…
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1.
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by
amitmathew
3y ago
At my last startup, our product required information that didn't exist in the digital world - the table of contents of hundreds of medical books. So I used to spend nights and weekends visiting local Barnes & Nobles and university
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by
amitmathew
3y ago
Awesome! The 3D shooter course is in production now, and is looking great so far. We try to inject best practices in all of our courses as well as weighing tradeoffs when discussing different approaches to a problem.
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by
amitmathew
3y ago
Wow...I wrote up a whimsical account of what could happen after the price increases. I got the timing wrong (I thought it would take several months for the CEO to step down), but some of it is starting to come true: https://quive
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by
amitmathew
3y ago
At Quiver, we’re building comprehensive, polished courses for Godot. We aim to take you from the basics to more advanced concepts. Our content isn’t free though, but we’re doing our best to make it worth the cost. You can check it out here:
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by
amitmathew
3y ago
Totally agree, that's why I submitted this article. I'm personally invested in seeing Godot become successful, but this type of constructive criticism is great for the ecosystem (even though some people get very defensive). I thin
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by
amitmathew
3y ago
There's a good post on Reddit of a dev creating small web exports using custom builds: https://old.reddit.com/r/godot/comments/16lti15/godot_is_not... .
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The anatomy of a Godot API call
(sampruden.github.io)
219 points
by
amitmathew
3y ago
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185 comments
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by
amitmathew
3y ago
I'm less concerned about Unreal pulling a Unity. The bigger issue is just a lack of attention. The last numbers I saw was that Unreal was pulling in $100m a year for Epic. That's a drop in the bucket compared to what Epic makes of
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Stepping into the Unity CEO's calfskin loafers
(quiver.dev)
1 points
by
amitmathew
3y ago
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0 comments
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by
amitmathew
3y ago
There are a couple of projects working on this. These are two of the best ones that I know of: * Unidot: https://github.com/V-Sekai/unidot_importer * UnityPackage For Godot: https://github.com/barcoderd
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by
amitmathew
3y ago
If anyone's looking for a quick intro to Godot 4, you can take a look at our video series: https://quiver.dev/tutorials/create-your-first-godot-4-game/ . Disclaimer: this is offered by my company, but the tuto
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by
amitmathew
3y ago
W4 Games, which was founded by some of the Godot devs, also recently announced console support: https://w4games.com/2023/08/06/w4-games-unveils-w4-consoles-... .
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by
amitmathew
3y ago
It's funny, I met the two co-creators of Godot at GDC this year and they both pronounce it differently. So there may never be a consensus!
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by
amitmathew
3y ago
We have a free tutorial for Godot 4 that takes you from the start to a complete game in about two hours. You can find it here: https://quiver.dev/tutorials/create-your-first-godot-4-game/ . Disclaimer: I'm the
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by
amitmathew
3y ago
Depends how you define well-known. The Godot showcase lists some of the popular ones: https://godotengine.org/showcase/ . I believe Dome Keeper did $1m+ in sales with a 2-person team and I assume Brotato and Cruelty Squ
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by
amitmathew
3y ago
That's not correct. They don't even mention the asset store in their annual reports or shareholder letters any more, but in 2020 the Asset Store revenue was part of a category that was less than 8% of revenue. Their main revenue d
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by
amitmathew
4y ago
Very possible! I'm in the process of building a C&C-like prototype, except 2D. I'm hoping to post a tutorial + code in a couple of weeks on our site (link in profile). If you want some assets to get started, you can use a free
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by
amitmathew
4y ago
If you're just getting started, I'd recommend trying out a few engines to see what clicks (I find it usually takes at least an afternoon to get a feel for an engine). JS engines tend to be easier to get started with as a web devel
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by
amitmathew
4y ago
This article is pretty shallow, but I agree with the broad strokes. I'm personally betting on Godot reaching an inflection point (I have $$$ personally invested in a startup betting on this), but I think it's totally a great outco
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by
amitmathew
4y ago
Our company creates Godot courses and while we have scripts for our videos, we’ve found it difficult to turn them into books. Game programming is just so visual, especially introductory content. Things like walking someone through the Godot
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by
amitmathew
4y ago
Our company, Quiver, has a free Godot 4 course that takes you from basics to a finished 2d infinite runner in about 2 hours. https://quiver.dev/tutorials/create-your-first-godot-4-game/ . Feedback welcome! Full dis
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by
amitmathew
4y ago
If anyone's interested in learning the basics of Godot 4, we just launched a free tutorial series: https://quiver.dev/tutorials/create-your-first-godot-4-game/ (also on YouTube: https://www.youtube
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amitmathew
4y ago
The company is Quiver ( https://quiver.dev ). There's not much to see right now, but we're looking to launch in the next month or two.
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by
amitmathew
4y ago
That's a good question and to be honest, we're still figuring it out. Making our templates open source have the benefits of allowing the broader community to contribute, helps make Godot more accessible, and seems to more in the s
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by
amitmathew
4y ago
Agreed! I don't think there's anything really standing in the way of building high-quality games with Godot. As Godot continues to mature and with the right tools and support for the indie community, it's just a matter of tim
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by
amitmathew
4y ago
Our company is building a community for solo devs and small teams around the Godot game engine. We’re a few months away from launching, but I’d love to hear what indie devs would want in a community and what resources would speed up their d
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amitmathew
4y ago
Slightly dated, but from their 2020 annual report: https://s26.q4cdn.com/977690160/files/doc_financials/2020/q4... - 30% of revenue from Create Solutions (ie engine licensing) - 61% of revenue from Oper
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amitmathew
5y ago
That’s true, but it would help Google get out from Apple’s shadow on mobile. From a strategic perspective, you want your competitor being forced to make moves because of your actions. Then you get to dictate the next few steps. But for any
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by
amitmathew
5y ago
I figured there must be sensible people within Google trying to fight the good fight. On the surface, it makes business sense to follow the status quo. But I wonder if that's true for the long term. Wouldn't the Android platform b
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by
amitmathew
5y ago
I agree - clumsy is a great way to describe their approach. In my many negative experiences with the review process, I never got the sense that there was evil intent. In the end, it's clear the business as a whole doesn't care abo
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