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akg
searching Neon…
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1.
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by
akg
3y ago
Ministudio AI | {ML, Computer Graphics, iOS} engineer | Remote / NYC | Full-Time Ministudio is a funded AI startup based in NYC building creative tools for children to unleash their imagination with the power of AI. We combine traditio
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Turn CSV –> Dashboards Quickly
(csvmoxie.com)
3 points
by
akg
4y ago
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3 comments
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by
akg
4y ago
Working on making quick dashboards/data visualizations in your browser. Would love to get feedback on the kinds of features that folks would find useful and what problems you run into with current offerings.
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Ask HN: Help validate my CSV –> Dashboard idea
4 points
by
akg
4y ago
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0 comments
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Technical Interviews as Socratic Teaching
(gurmeet.net)
2 points
by
akg
11y ago
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0 comments
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by
akg
12y ago
Incidentally, there is a whole conference dedicated to commercial uses of Haskell: http://cufp.org
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by
akg
12y ago
"A language that doesn't affect the way you think about programming, is not worth knowing" -- Alan Perlis It's not solely just about if it is ready for commercial/real-world applications right now. The language itse
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Handmade Paper Video Game, Released
(thisiscolossal.com)
1 points
by
akg
12y ago
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0 comments
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by
akg
12y ago
I read somewhere (references below), that most "gluten sensitivity" cases in the US is actually sensitivity to certain pesticides that are used in wheat farming. That's why most people who suffer from gluten sensitivity in th
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Spliddit: Splitting rent, goods and services evenly
(spliddit.org)
9 points
by
akg
12y ago
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1 comments
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Ask HN: More demand for Android or iOS developers?
1 points
by
akg
12y ago
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0 comments
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by
akg
12y ago
Are you using any sort of acceleration data-structures to manage your voxels or just storing everything in plain 3D array of positions? I imagine you can run into memory issues there if you don't account for spatial sparsity in your vo
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by
akg
12y ago
This seems to be one of those arguments where we programmers tend to optimize for the wrong problem. Sure, we may be able to input more text more comfortably with the merits of one text editor over another, but really, I think most of the t
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by
akg
12y ago
Looks like they have enabled answer checking again .
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Project Euler is partly back
(projecteuler.net)
50 points
by
akg
12y ago
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16 comments
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Rethinking Compiler Design
(c2.com)
44 points
by
akg
12y ago
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4 comments
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Pixar's Renderman major price restructuring
(renderman.pixar.com)
2 points
by
akg
12y ago
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0 comments
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by
akg
12y ago
Amazing work! Congratulations on the release. Any insights during the development? What worked? What didn't? How big was your team? How did you split the work? How long did it take from inception to release? Would love to hear your tho
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Why Haskell Matters?
(haskell.org)
5 points
by
akg
12y ago
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0 comments
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by
akg
12y ago
I think this is a fairly typical scenario. The "honeymoon" period as you call it is the phase when everything thing is new and you are learning quite a bit in this new environment. Meeting new people, learning new processes, deali
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A Problem Computers Can't Solve
(wired.com)
2 points
by
akg
13y ago
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0 comments
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Wander through Venice
(google.com)
3 points
by
akg
13y ago
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0 comments
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by
akg
13y ago
I would be curious as well. What is your marketing plan? I also released a game a month ago after working on it for about a year, but soon realized that it is very tough to break through the noise on the app store and get your game noticed.
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An Open Mind: The Modern Gospel of Wealth
(archive.org)
1 points
by
akg
13y ago
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0 comments
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by
akg
13y ago
It seems that the new updated features are not ready for Mac OS yet? I tried updating but have not noticed anything new?
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Ask HN: Pricing model for our first app
2 points
by
akg
13y ago
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2 comments
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Y Combinator at Columbia University
(ycatcu.eventbrite.com)
1 points
by
akg
13y ago
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0 comments
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The Value of Scepticism
(positiveatheism.org)
5 points
by
akg
13y ago
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1 comments
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by
akg
13y ago
Now only if Dwarf Fortress would be open sourced and combined with the amazing effort presented here -- that would make for an epic game.
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by
akg
13y ago
This is excellent! Out of curiosity, how do developers "stay in business"? Is Wildfire making enough off of donations and kickstarter-like campaigns to keep development going strong?
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