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ajhenrydev
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1.
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by
ajhenrydev
2mo ago
Can someone explain for me?
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by
ajhenrydev
2mo ago
This report reads a bit like AI writing :/ You need to have an already malicious payload on your pc to make this exploit work (via clone/download/magic). I can understand the severity of the exploit but at the same time I’d h
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by
ajhenrydev
2mo ago
Do they have a doc that says what scale this can operate at?
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by
ajhenrydev
2mo ago
I have a daily puzzle game called https://lettered.io and I’ve been playing around with shareable replay gifs via gifenc. It’s been fun trying to get good looking replays without sacrificing size for quality The age of AI has be
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Show HN: Lettered – a daily phrase puzzle game
(lettered.io)
2 points
by
ajhenrydev
3mo ago
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0 comments
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by
ajhenrydev
5mo ago
Still cranking away on my daily game called https://lettered.io . I’ve been learning a lot about WebGL recently trying to improve perf and UX on some of the larger puzzles I recently had someone email me saying they loved my gam
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by
ajhenrydev
5mo ago
Oh wow
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by
ajhenrydev
6mo ago
React destroyed perf and used more resources than turbo
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by
ajhenrydev
6mo ago
I worked on the react team while at GitHub and you could easily tell which pages rendered with react vs which were still using turbo. I wish we took perf more seriously as a culture there
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by
ajhenrydev
7mo ago
Thanks a ton! Difficulty is a great question. After a few rounds of puzzles, I like to aim for an 85-90% completion rate and found that puzzles with around 30-40 characters or usually 10-15 words is the sweet spot. Smaller letter pieces can
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by
ajhenrydev
7mo ago
I’m working on my second daily game, https://lettered.io . Like if wheel of fortune puzzles were solvable with Tetris pieces instead of letters
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by
ajhenrydev
2y ago
Having worked with implementing SAML for a large University-funded application, I learned more than I ever wanted to know but less than I needed to know
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Show HN: Chronle – A daily chronological timeline game
(chronle.com)
6 points
by
ajhenrydev
2y ago
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1 comments
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by
ajhenrydev
3y ago
Congrats on the launch! Always cool seeing a familiar face build something badass
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Generating beautiful terminal outputs for READMEs
(blog.ajhenry.com)
2 points
by
ajhenrydev
3y ago
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0 comments
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A Better Way to Technical Interview
(interviews.so)
2 points
by
ajhenrydev
3y ago
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0 comments
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Vercel cutting default function timeout in half to 15s for paid plans
(vercel.com)
2 points
by
ajhenrydev
3y ago
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1 comments
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by
ajhenrydev
3y ago
The original value was 30s and now requires opt-in to keep this behavior
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by
ajhenrydev
3y ago
Twitter thread about it https://twitter.com/puruvjdev/status/1655813548495486977
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TS to JSDoc Conversion
(github.com)
222 points
by
ajhenrydev
3y ago
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158 comments