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adamthats
searching Neon…
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1.
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by
adamthats
13y ago
I'm a bit of a long time lurker, but I just have to say that I'm genuinely incredibly proud for there to be a discussion about my game on hacker news - I'm not sure it's really the right place for it (I'm no startup
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by
adamthats
13y ago
Hi, I'm Adam, the guy that made the game. I completely see where you're coming from, but in the article you'll read that my measure of success was making back the few hundred dollars I spent on art - so as far as I'm con
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by
adamthats
13y ago
Because it was a huge black box before I started - I'd never touched an IDE before.
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by
adamthats
13y ago
I don't want to put other developers off - when I talk about 'new car money' I'm not talking about earnings where I can afford a car and nothing else, just that I'm not out buying mansions in Beverly Hills (or Primr
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by
adamthats
13y ago
I think 'all downhill from there' is pushing it a bit far - I certainly don't want my story to put off any potential developers! If I wasn't such a sensible / boring fellow I could still (a year later) be comfortabl
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by
adamthats
13y ago
I kind of agree with you, but being a UK citizen I was watching the UK app store by default. Bearing in mind that I was hoping to make a few hundred quid / dollars being in the top 100 in any chart was a result! :)
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by
adamthats
13y ago
I disagree with the cheap / free and then 'capture extra value' model, purely because I personally hate games that do that. That's not to say that it doesn't make good business sense, just that I wouldn't enjoy
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by
adamthats
14y ago
Well, yeah! I'd done a tiny bit of VBA scripting for work, but this was first effort to do anything 'proper'. The curve was pretty tough to start with (and I'm definitely nowhere near the top of it yet), but I kept my goals small and gave m
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Show HN: This year I learnt to code and am just about to release my first game
(youtube.com)
2 points
by
adamthats
14y ago
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2 comments