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Vekz
searching Neon…
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A fast, low-latency, open-hardware e-paper monitor and dev kit
(crowdsupply.com)
3 points
by
Vekz
1y ago
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0 comments
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Vekz
1y ago
Very sad. I had met Mikeal a few times in the nearly Node community hackathons and meetups. He had been in my orbit of Node.js and Oakland communities for decades but we were never close. Always felt like ships in the night. I had been foll
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Vekz
2y ago
Bryan, thanks for publishing, this is great work. I'm curious if this this build could fit and swap a 13.3 E-ink screen with display board. Some open source hardware synergy with https://github.com/Modos-Labs/Glide
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Vekz
2y ago
I was really impressed with the online presentation of EmacsConf 2024. Everything captured and published in org-mode: Transcripts, Comments, QA, Video links. Was really nice to peruse.
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Vekz
2y ago
Deeply nested inline anonymous function callbacks are the anti pattern. Decoupled explicit named functions passed as callbacks are a significantly better developer experience and provide clearer stack traces. I never understood why this con
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Vekz
2y ago
High performance real-time games it is questionable. Any genre that is more static turn based can be a great boon.
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Tech Breakdown: Third Person Cameras in Games
(blog.littlepolygon.com)
1 points
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Vekz
3y ago
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0 comments
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Vekz
3y ago
very cool I like the UI. Wish it had the catalog from keygenjukebox do net though.
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Vekz
3y ago
> Where did the motivation come from? I host a bay area indie gamedev coworking group. The coworking group's regular recurring meetup interval kept me in a peer pressure and positive feedback loop. I also felt the need in the market
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Vekz
3y ago
The dependent work to setup a signaling server and ICE/STUN/TURN NAT punch through is a big barrier to using WebRTC.
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Vekz
3y ago
Thanks for reading and sharing your work! I host an indie gamedev coworking group in the bay area and on discord that you might find interesting. Will DM you. > How did this one go? I ended up literally doing a `ln` for shared frontend&#
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Vekz
3y ago
Thank you. Great idea.
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Vekz
3y ago
Too Real.
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Vekz
3y ago
Thanks!
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Show HN: I built a multiplayer voxel browser game engine
(kevzettler.com)
236 points
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Vekz
3y ago
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63 comments
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A game engine agnostic third person camera math implementation
(radcade.com)
2 points
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Vekz
3y ago
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0 comments
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Unity Multiplayer Netcode for GameObjects Review
(radcade.com)
1 points
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Vekz
3y ago
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0 comments
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Content spoiler sensitivity for indie game devs
(radcade.com)
1 points
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Vekz
4y ago
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0 comments
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Vekz
4y ago
The team at Modos https://www.modos.tech/blog/get-involved-with-modos is building an open source Eink laptop
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Consider player freedom in game design
(radcade.com)
4 points
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Vekz
4y ago
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1 comments
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Vekz
4y ago
This is what I have, it def could be improved: (defun capture-comment-line (&optional line) (let ((c (save-excursion (save-window-excursion (switch-to-buffer (plist-get org-capture-plist :orig
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Vekz
4y ago
One example of synergy I have is that of TODO code comments and org-mode agenda scheduling. For context, some programmers leave //TODO comments through their projects. org-mode uses a notation syntax of *TODO to capture and schedu
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Vekz
4y ago
Anyone have resources on how to actually perform the migration of many repos to monorepo? Currently facing the same issue and want to make the consolidation move but now sure on how to merge the git history. This article and the previous on
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Vekz
4y ago
The mental model of eink "has very poor refresh rates" is outdated. There are Eink displays on the market by Dasung and Onyx which easily do 40FPS refresh. The Modos project is using the same display modules and dithering algorith
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Vekz
4y ago
All you need is Emacs and you got a whole operating system designed for reading and editing text in a limited environment.
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Vekz
4y ago
You need a legacy project. Something that you can work towards as "your life's work" and leave it behind. The easiest route here is to have a child. If thats not a possibility you need something grander and philanthropic. Sta
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Vekz
5y ago
He has some insanely high quality projects. shout out to his His Kiwi Schema https://github.com/evanw/kiwi project that saved me from protobuff swamp monster hell
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Build a 2d game in one day using the C# MonoGame framework
(radcade.com)
1 points
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Vekz
6y ago
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0 comments
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Vekz
6y ago
Huge loss. His book Delivering Happiness is a must read for any entrepreneur.
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Ask HN: Who is making money with HTML5 Games?
41 points
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Vekz
6y ago
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7 comments
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