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SuboptimalEng
searching Neon…
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SuboptimalEng
26d ago
I see you didn't read the description under the title :)
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SuboptimalEng
26d ago
Exactly. Be prepared to switch companies/models at moments notice. I mean, if someone truly disliked AI, the only natural course would be to ensure that they can switch to open source and not willingly give money + data to the frontier
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Ask HN: If you dislike AI, why don't you prove it?
2 points
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SuboptimalEng
26d ago
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9 comments
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Ask HN: Examples of AI taste?
1 points
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SuboptimalEng
3mo ago
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3 comments
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SuboptimalEng
3mo ago
True. Maybe we could start with smaller sized GPUs until it becomes the norm in society to have GPU clusters in homes, then upgrade where necessary? Get those AI companies to compete on who installs the GPUs, and let them offer incentives t
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Ask HN: Can distributed data centers in individual households provide UBI?
1 points
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SuboptimalEng
3mo ago
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6 comments
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SuboptimalEng
8mo ago
Indian-American here. Thank you for this! I have hearing sensitivity and have repeatedly asked my parents to lower the volume on TVs, whatsapp videos, insta reels 100s of times. They always lower it for 5 minutes before raising it back. Lik
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SuboptimalEng
8mo ago
That's a fair point. Model prices can increase. This raises the next question. Doesn't this mean that any company that depends on headcount growth (every SaaS), loses? 100 SWE -> 10 SWE, 100 slack/gmail/notion/zo
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SuboptimalEng
8mo ago
That's a fair point. Model prices can increase. Let's say Anthropics/OpenAI/Gemini figure this out. Doesn't this mean that any company that depends on headcount growth (every SaaS), loses? 100 SWE -> 10 SWE, 100
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SuboptimalEng
8mo ago
But AI companies would want more engineers generating more tokens. In this case, Anthropic would want 100 SWEs generating 100,000/mo of revenue. Replacing the very headcount that is responsible for token usage would hurt company growth
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Ask HN: If AI wins, don't AI companies lose?
2 points
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SuboptimalEng
8mo ago
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10 comments
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SuboptimalEng
9mo ago
And what happens, when enough percent of the population has nothing to lose?
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SuboptimalEng
9mo ago
That's exactly my question. If there are fewer engineers, then there will be fewer dev tool companies, and fewer managers, etc. meaning fewer Slack, Gmail, MSFT, Zoom subscriptions, etc. Companies are showing good profits, but if every
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Ask HN: What happens when AI doesn't need human tools?
5 points
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SuboptimalEng
9mo ago
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7 comments
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SuboptimalEng
2y ago
Sad to see this. Posted on their instagram: https://www.instagram.com/p/C8IHZXYvh8y/?img_index=1 With deep sorrow, the Mukerji family announces the passing of Meenakshi Mukerji on June 11, 2024. Meenakshi fought v
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SuboptimalEng
2y ago
I started a portfolio website with Netlify (iirc), then I moved to Vue + Gridsome (on GitHub pages), then Next.js with Tailwind CSS, and was about to move to Vite.js over winter break. That's 4 stacks over the course of 5-6 years. Not
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SuboptimalEng
2y ago
Thanks! I didn't use the link with the live demo because it doesn't run on all devices.
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Show HN: WebGPU + TypeScript Slime Mold
(github.com)
71 points
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SuboptimalEng
2y ago
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11 comments
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Show HN: WebGPU + TypeScript Slime Mold Simulation
(github.com)
1 points
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SuboptimalEng
2y ago
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0 comments
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SuboptimalEng
2y ago
Logged in to comment this. Very much agree. It's crazy (to me) that books like this gets so much hype on HN when there are much better videos that explain these topics better. Most of my math learning starting in high school all the wa
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SuboptimalEng
2y ago
Thank you! Hope you (or the intern) can pick up right where I left off.
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SuboptimalEng
2y ago
Ah, so that's how you do it. Having a template for WebGPU projects is a good idea. I'll have to do the same so I don't waste time setting up web graphics projects. Cool project btw! Adding this to my long list of graphics blo
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SuboptimalEng
2y ago
I need to do what you did and sit down and make a perfect Vite + React + TS boilerplate that I can use for all my web graphics experiments. Also, your project, Shademap, is really cool btw! I remember seeing it just around the time I was ge
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SuboptimalEng
2y ago
Oh interesting, I always read (on r/GraphicsProgramming) that XCode has some of the best debugging tools out there. That's the main reason it's been on my mind. I just need better debugging tools on Mac! Fair point about the
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SuboptimalEng
2y ago
It's interesting to hear that Cpp is faster even though there is an overhead of moving data from WASM <-> JS/TS. I'm not yet ready to "take the leap" to learn Cpp + Metal + XCode + WASM because those are some
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SuboptimalEng
2y ago
Wow! First of all, thank you for your amazing blog posts and tutorials! I wouldn't have been able to make it this far without them. Seriously, I was stuck for so long until a random Google search linked me to that WebGL ray-casting art
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SuboptimalEng
2y ago
Good question! If I knew how to do it, I'd probably write this in just TypeScript. Turns out I don't know how to set that up. So I instead start with Vite and throw React in there to handle rerenders and simple state management. I
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SuboptimalEng
2y ago
My app does not support DICOM files as input. Just Uint8 256x256x256 raw files that are scaled 1x1x1. Maybe if I had the chance to work on it full-time I'd have the time to add those features, but it's just a side project for now.
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SuboptimalEng
2y ago
Cool thank you! I'm using a library called Dat.gui which was easy to download and use thanks to NPM. Maybe I've been too hard on the JS ecosystem heh. I've heard good things about ImGUI so I'll have to check that out if
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SuboptimalEng
2y ago
That's one of the main benefits of Metal and it's made me think twice about it. I struggled quite a bit trying to debug my shaders. But Brendan Duncan's WebGPU Inspector caught my eye so I'll check that out for now. Oh w
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